Add missing sync in D3D12_Parameter_Zoo test

This commit is contained in:
baldurk
2020-02-11 12:42:43 +00:00
parent 76a88cc7a3
commit a70be5bd98
@@ -64,6 +64,8 @@ float4 main() : SV_Target0
// if D3D12.4 (??) is available, use different interfaces
if(dev4)
{
GPUSync();
D3D12_RESOURCE_DESC desc;
desc.Alignment = 0;
desc.DepthOrArraySize = 1;