Serialise ShaderDebugInfo::entrySourceName Closes #3353

Required to get the correct entry point when working with remote captures
This commit is contained in:
Jake Turner
2024-06-12 15:22:56 +01:00
parent d031ec4195
commit a711d219d1
+1
View File
@@ -253,6 +253,7 @@ void DoSerialise(SerialiserType &ser, ShaderDebugInfo &el)
{
SERIALISE_MEMBER(compileFlags);
SERIALISE_MEMBER(files);
SERIALISE_MEMBER(entrySourceName);
SERIALISE_MEMBER(entryLocation);
SERIALISE_MEMBER(editBaseFile);
SERIALISE_MEMBER(encoding);