Fix uint/int cast compile error

This commit is contained in:
baldurk
2017-01-17 18:38:32 +00:00
parent 5ea84f84ee
commit a88486d380
+3 -3
View File
@@ -49,9 +49,9 @@ void main()
{
ivec2 quad = ivec2(gl_FragCoord.xy*0.5f);
uint overdraw = 0;
for(uint i = 0; i < 4; i++)
overdraw += imageLoad(overdrawImage, ivec3(quad, i)).x/(i + 1);
uint overdraw = 0u;
for(uint i = 0u; i < 4u; i++)
overdraw += imageLoad(overdrawImage, ivec3(quad, i)).x/(i + 1u);
color_out = ToColour(overdraw);
}