Add resources to qrenderdoc (identical to renderdocui resources)
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|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<ScintillaNET>
|
||||
<Language Name="glsl">
|
||||
<Indentation TabWidth="4" SmartIndentType="cpp" />
|
||||
|
||||
<Lexer LineCommentPrefix="//" StreamCommentPrefix="/* " StreamCommentSuffix=" */" >
|
||||
<Properties>
|
||||
<Property Name="styling.within.preprocessor" Value="0" />
|
||||
</Properties>
|
||||
|
||||
<Keywords List="0" Inherit="False">
|
||||
in out inout static const
|
||||
|
||||
break continue do for while switch case default if else true false discard return
|
||||
|
||||
radians degrees sin cos tan asin acos atan sinh cosh tanh asinh acosh atanh pow
|
||||
exp log exp2 log2 sqrt inversesqrt abs sign floor trunc round
|
||||
roundEven ceil fract mod modf min max clamp mix step
|
||||
smoothstep isnan isinf floatBitsToInt floatBitsToUint intBitsToFloat uintBitsToFloat fma frexp ldexp
|
||||
|
||||
packUnorm2x16 packSnorm2x16 packUnorm4x8 packSnorm4x8 unpackUnorm2x16 unpackSnorm2x16 unpackUnorm4x8 unpackSnorm4x8 packDouble2x32 unpackDouble2x32 packHalf2x16 unpackHalf2x16
|
||||
length distance dot cross normalize faceforward reflect refract matrixCompMult outerProduct transpose determinant inverse lessThan
|
||||
lessThanEqual greaterThan greaterThanEqual equal notEqual any all not uaddCarry
|
||||
usubBorrow umulExtended imulExtended bitfieldExtract bitfieldInsert bitfieldReverse bitCount findLSB findMSB
|
||||
|
||||
textureSize textureQueryLod textureQueryLevels textureSamples texture textureProj textureLod textureOffset texelFetch texelFetchOffset textureProjOffset textureLodOffset
|
||||
textureProjLod textureProjLodOffset textureGrad textureGradOffset textureProjGrad textureProjGradOffset textureGather textureGatherOffset textureGatherOffsets
|
||||
|
||||
atomicCounterIncrement atomicCounterDecrement atomicCounter atomicAdd atomicMin atomicMax atomicAnd atomicOr atomicXor atomicExchange atomicCompSwap
|
||||
|
||||
imageSize imageSamples imageLoad imageStore imageAtomicAdd imageAtomicMin imageAtomicMax imageAtomicAnd imageAtomicOr imageAtomicXor imageAtomicExchange imageAtomicCompSwap
|
||||
|
||||
dFdx dFdy dFdxFine dFdyFine dFdxCoarse dFdyCoarse fwidth fwidthFine fwidthCoarse interpolateAtCentroid
|
||||
interpolateAtSample interpolateAtOffset EmitStreamVertex EndStreamPrimitive EmitVertex EndPrimitive
|
||||
barrier memoryBarrier memoryBarrierAtomicCounter memoryBarrierBuffer memoryBarrierShared memoryBarrierImage groupMemoryBarrier
|
||||
|
||||
gl_CullDistance gl_FragCoord gl_FragDepth gl_FrontFacing gl_GlobalInvocationID gl_HelperInvocation gl_in gl_InstanceID gl_InvocationID gl_Layer gl_LocalInvocationID
|
||||
gl_LocalInvocationIndex gl_MaxPatchVertices gl_NumWorkGroups gl_out gl_PatchVerticesIn gl_PerVertex gl_PointCoord gl_PointSize gl_Position gl_PrimitiveID
|
||||
gl_PrimitiveIDIn gl_SampleID gl_SampleMask gl_SampleMaskIn gl_SamplePosition gl_TessCoord gl_TessLevelInner
|
||||
gl_TessLevelOuter gl_VertexID gl_ViewportIndex gl_WorkGroupID gl_WorkGroupSize
|
||||
|
||||
gl_MaxComputeWorkGroupCount gl_MaxComputeWorkGroupSize gl_MaxComputeUniformComponents gl_MaxComputeTextureImageUnits gl_MaxComputeImageUniforms gl_MaxComputeAtomicCounters gl_MaxComputeAtomicCounterBuffers gl_MaxVertexAttribs gl_MaxVertexUniformComponents gl_MaxVaryingComponents gl_MaxVertexOutputComponents gl_MaxGeometryInputComponents gl_MaxGeometryOutputComponents gl_MaxFragmentInputComponents gl_MaxVertexTextureImageUnits gl_MaxCombinedTextureImageUnits
|
||||
gl_MaxTextureImageUnits gl_MaxImageUnits gl_MaxCombinedImageUnitsAndFragmentOutputs gl_MaxCombinedShaderOutputResources gl_MaxImageSamples gl_MaxVertexImageUniforms gl_MaxTessControlImageUniforms gl_MaxTessEvaluationImageUniforms gl_MaxGeometryImageUniforms gl_MaxFragmentImageUniforms gl_MaxCombinedImageUniforms gl_MaxFragmentUniformComponents gl_MaxDrawBuffers gl_MaxClipDistances gl_MaxGeometryTextureImageUnits gl_MaxGeometryOutputVertices
|
||||
gl_MaxGeometryTotalOutputComponents gl_MaxGeometryUniformComponents gl_MaxGeometryVaryingComponents gl_MaxTessControlInputComponents gl_MaxTessControlOutputComponents gl_MaxTessControlTextureImageUnits gl_MaxTessControlUniformComponents gl_MaxTessControlTotalOutputComponents gl_MaxTessEvaluationInputComponents gl_MaxTessEvaluationOutputComponents gl_MaxTessEvaluationTextureImageUnits gl_MaxTessEvaluationUniformComponents gl_MaxTessPatchComponents gl_MaxPatchVertices gl_MaxTessGenLevel gl_MaxViewports gl_MaxVertexUniformVectors gl_MaxFragmentUniformVectors
|
||||
gl_MaxVaryingVectors gl_MaxVertexAtomicCounters gl_MaxTessControlAtomicCounters gl_MaxTessEvaluationAtomicCounters gl_MaxGeometryAtomicCounters gl_MaxFragmentAtomicCounters gl_MaxCombinedAtomicCounters gl_MaxAtomicCounterBindings gl_MaxVertexAtomicCounterBuffers gl_MaxTessControlAtomicCounterBuffers gl_MaxTessEvaluationAtomicCounterBuffers gl_MaxGeometryAtomicCounterBuffers gl_MaxFragmentAtomicCounterBuffers gl_MaxCombinedAtomicCounterBuffers gl_MaxAtomicCounterBufferSize gl_MinProgramTexelOffset
|
||||
gl_MaxProgramTexelOffset gl_MaxTransformFeedbackBuffers gl_MaxTransformFeedbackInterleavedComponents gl_MaxCullDistances gl_MaxCombinedClipAndCullDistances gl_MaxSamples gl_MaxVertexImageUniforms gl_MaxFragmentImageUniforms gl_MaxComputeImageUniforms gl_MaxCombinedImageUniforms gl_MaxCombinedShaderOutputResources gl_DepthRangeParameters gl_DepthRange gl_NumSamples
|
||||
</Keywords>
|
||||
<Keywords List="1" Inherit="False">
|
||||
float double int void bool
|
||||
|
||||
mat2 mat3 mat4 dmat2 dmat3 dmat4
|
||||
mat2x2 mat2x3 mat2x4 dmat2x2 dmat2x3 dmat2x4
|
||||
mat3x2 mat3x3 mat3x4 dmat3x2 dmat3x3 dmat3x4
|
||||
mat4x2 mat4x3 mat4x4 dmat4x2 dmat4x3 dmat4x4
|
||||
vec2 vec3 vec4 ivec2 ivec3 ivec4 bvec2 bvec3 bvec4 dvec2 dvec3 dvec4
|
||||
uint uvec2 uvec3 uvec4
|
||||
|
||||
atomic_uint patch sample buffer subroutine struct
|
||||
|
||||
invariant precise layout
|
||||
|
||||
lowp mediump highp precision
|
||||
attribute uniform varying shared
|
||||
coherent volatile restrict readonly writeonly
|
||||
centroid flat smooth noperspective
|
||||
|
||||
sampler1D sampler2D sampler3D samplerCube
|
||||
sampler1DShadow sampler2DShadow samplerCubeShadow
|
||||
sampler1DArray sampler2DArray
|
||||
sampler1DArrayShadow sampler2DArrayShadow
|
||||
isampler1D isampler2D isampler3D isamplerCube
|
||||
isampler1DArray isampler2DArray
|
||||
usampler1D usampler2D usampler3D usamplerCube
|
||||
usampler1DArray usampler2DArray
|
||||
sampler2DRect sampler2DRectShadow isampler2DRect usampler2DRect
|
||||
samplerBuffer isamplerBuffer usamplerBuffer
|
||||
sampler2DMS isampler2DMS usampler2DMS
|
||||
sampler2DMSArray isampler2DMSArray usampler2DMSArray
|
||||
samplerCubeArray samplerCubeArrayShadow isamplerCubeArray usamplerCubeArray
|
||||
|
||||
image1D iimage1D uimage1D
|
||||
image2D iimage2D uimage2D
|
||||
image3D iimage3D uimage3D
|
||||
image2DRect iimage2DRect uimage2DRect
|
||||
imageCube iimageCube uimageCube
|
||||
imageBuffer iimageBuffer uimageBuffer
|
||||
image1DArray iimage1DArray uimage1DArray
|
||||
image2DArray iimage2DArray uimage2DArray
|
||||
imageCubeArray iimageCubeArray uimageCubeArray
|
||||
image2DMS iimage2DMS uimage2DMS
|
||||
image2DMSArray iimage2DMSArray uimage2DMSArray
|
||||
</Keywords>
|
||||
</Lexer>
|
||||
|
||||
<Styles>
|
||||
<Style Name="DEFAULT" FontName="Consolas" Size="10" />
|
||||
<Style Name="NUMBER" ForeColor="Black" />
|
||||
<Style Name="COMMENT" ForeColor="Green" Size="10" />
|
||||
<Style Name="COMMENTBLOCK" ForeColor="Green" Size="10" />
|
||||
<Style Name="COMMENTLINE" ForeColor="Green" Size="10" />
|
||||
</Styles>
|
||||
</Language>
|
||||
</ScintillaNET>
|
||||
|
||||
@@ -0,0 +1,118 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<ScintillaNET>
|
||||
<Language Name="hlsl">
|
||||
<Indentation TabWidth="4" SmartIndentType="cpp" />
|
||||
|
||||
<Lexer LineCommentPrefix="//" StreamCommentPrefix="/* " StreamCommentSuffix=" */" >
|
||||
<Properties>
|
||||
<Property Name="styling.within.preprocessor" Value="0" />
|
||||
</Properties>
|
||||
|
||||
<Keywords List="0" Inherit="False">
|
||||
register packoffset static const
|
||||
|
||||
break continue discard do for if else switch while case default return true false
|
||||
|
||||
abort abs acos all AllMemoryBarrier AllMemoryBarrierWithGroupSync any asdouble asfloat asin asint asuint atan
|
||||
atan2 ceil clamp clip cos cosh countbits cross D3DCOLORtoUBYTE4 ddx ddx_coarse ddx_fine ddy ddy_coarse ddy_fine
|
||||
degrees determinant DeviceMemoryBarrier DeviceMemoryBarrierWithGroupSync distance dot dst errorf
|
||||
EvaluateAttributeAtCentroid EvaluateAttributeAtSample EvaluateAttributeSnapped exp exp2 f16tof32 f32tof16
|
||||
faceforward firstbithigh firstbitlow floor fma fmod frac frexp fwidth GetRenderTargetSampleCount GetRenderTargetSamplePosition
|
||||
GroupMemoryBarrier GroupMemoryBarrierWithGroupSync InterlockedAdd InterlockedAnd InterlockedCompareExchange
|
||||
InterlockedCompareStore InterlockedExchange InterlockedMax InterlockedMin InterlockedOr InterlockedXor isfinite
|
||||
isinf isnan ldexp length lerp lit log log10 log2 mad max min modf msad4 mul noise normalize pow printf
|
||||
Process2DQuadTessFactorsAvg Process2DQuadTessFactorsMax Process2DQuadTessFactorsMin ProcessIsolineTessFactors
|
||||
ProcessQuadTessFactorsAvg ProcessQuadTessFactorsMax ProcessQuadTessFactorsMin ProcessTriTessFactorsAvg
|
||||
ProcessTriTessFactorsMax ProcessTriTessFactorsMin radians rcp reflect refract reversebits round rsqrt saturate
|
||||
sign sin sincos sinh smoothstep sqrt step tan tanh tex1D tex1Dbias tex1Dgrad tex1Dlod tex1Dproj
|
||||
tex2D tex2Dbias tex2Dgrad tex2Dlod tex2Dproj tex3D tex3Dbias tex3Dgrad tex3Dlod tex3Dproj texCUBE texCUBEbias
|
||||
texCUBEgrad texCUBElod texCUBEproj transpose trunc
|
||||
|
||||
BINORMAL BINORMAL0 BINORMAL1 BINORMAL2 BINORMAL3 BINORMAL4 BINORMAL5 BINORMAL6 BINORMAL7
|
||||
BLENDINDICES BLENDINDICES0 BLENDINDICES1 BLENDINDICES2 BLENDINDICES3 BLENDINDICES4 BLENDINDICES5 BLENDINDICES6 BLENDINDICES7
|
||||
BLENDWEIGHT BLENDWEIGHT0 BLENDWEIGHT1 BLENDWEIGHT2 BLENDWEIGHT3 BLENDWEIGHT4 BLENDWEIGHT5 BLENDWEIGHT6 BLENDWEIGHT7
|
||||
COLOR COLOR0 COLOR1 COLOR2 COLOR3 COLOR4 COLOR5 COLOR6 COLOR7
|
||||
NORMAL NORMAL0 NORMAL1 NORMAL2 NORMAL3 NORMAL4 NORMAL5 NORMAL6 NORMAL7
|
||||
POSITION POSITION0 POSITION1 POSITION2 POSITION3 POSITION4 POSITION5 POSITION6 POSITION7
|
||||
POSITIONT
|
||||
PSIZE PSIZE0 PSIZE1 PSIZE2 PSIZE3 PSIZE4 PSIZE5 PSIZE6 PSIZE7
|
||||
TANGENT TANGENT0 TANGENT1 TANGENT2 TANGENT3 TANGENT4 TANGENT5 TANGENT6 TANGENT7
|
||||
TEXCOORD TEXCOORD0 TEXCOORD1 TEXCOORD2 TEXCOORD3 TEXCOORD4 TEXCOORD5 TEXCOORD6 TEXCOORD7 TEXCOORD8 TEXCOORD9
|
||||
TEXCOORD0 TEXCOORD1 TEXCOORD2 TEXCOORD3 TEXCOORD4 TEXCOORD5 TEXCOORD6 TEXCOORD7 TEXCOORD8 TEXCOORD9
|
||||
|
||||
SV_Coverage SV_Depth SV_DispatchThreadID SV_DomainLocation SV_GroupID SV_GroupIndex SV_GroupThreadID SV_GSInstanceID SV_InsideTessFactor SV_IsFrontFace SV_OutputControlPointID SV_POSITION SV_Position SV_RenderTargetArrayIndex SV_SampleIndex SV_TessFactor SV_ViewportArrayIndex SV_InstanceID SV_PrimitiveID SV_VertexID SV_TargetID
|
||||
SV_TARGET SV_Target SV_Target0 SV_Target1 SV_Target2 SV_Target3 SV_Target4 SV_Target5 SV_Target6 SV_Target7
|
||||
SV_ClipDistance0 SV_ClipDistance1 SV_ClipDistance2 SV_ClipDistance3 SV_ClipDistance4 SV_ClipDistance5 SV_ClipDistance6 SV_ClipDistance7
|
||||
SV_CullDistance0 SV_CullDistance1 SV_CullDistance2 SV_CullDistance3 SV_CullDistance4 SV_CullDistance5 SV_CullDistance6 SV_CullDistance7
|
||||
</Keywords>
|
||||
<Keywords List="1" Inherit="False">
|
||||
bool bool1 bool2 bool3 bool4
|
||||
bool1x1 bool1x2 bool1x3 bool1x4
|
||||
bool2x1 bool2x2 bool2x3 bool2x4
|
||||
bool3x1 bool3x2 bool3x3 bool3x4
|
||||
bool4x1 bool4x2 bool4x3 bool4x4
|
||||
|
||||
int int1 int2 int3 int4
|
||||
int1x1 int1x2 int1x3 int1x4
|
||||
int2x1 int2x2 int2x3 int2x4
|
||||
int3x1 int3x2 int3x3 int3x4
|
||||
int4x1 int4x2 int4x3 int4x4
|
||||
|
||||
uint uint1 uint2 uint3 uint4
|
||||
uint1x1 uint1x2 uint1x3 uint1x4
|
||||
uint2x1 uint2x2 uint2x3 uint2x4
|
||||
uint3x1 uint3x2 uint3x3 uint3x4
|
||||
uint4x1 uint4x2 uint4x3 uint4x4
|
||||
|
||||
UINT UINT2 UINT3 UINT4
|
||||
|
||||
dword dword1 dword2 dword3 dword4
|
||||
dword1x1 dword1x2 dword1x3 dword1x4
|
||||
dword2x1 dword2x2 dword2x3 dword2x4
|
||||
dword3x1 dword3x2 dword3x3 dword3x4
|
||||
dword4x1 dword4x2 dword4x3 dword4x4
|
||||
|
||||
half half1 half2 half3 half4
|
||||
half1x1 half1x2 half1x3 half1x4
|
||||
half2x1 half2x2 half2x3 half2x4
|
||||
half3x1 half3x2 half3x3 half3x4
|
||||
half4x1 half4x2 half4x3 half4x4
|
||||
|
||||
float float1 float2 float3 float4
|
||||
float1x1 float1x2 float1x3 float1x4
|
||||
float2x1 float2x2 float2x3 float2x4
|
||||
float3x1 float3x2 float3x3 float3x4
|
||||
float4x1 float4x2 float4x3 float4x4
|
||||
|
||||
double double1 double2 double3 double4
|
||||
double1x1 double1x2 double1x3 double1x4
|
||||
double2x1 double2x2 double2x3 double2x4
|
||||
double3x1 double3x2 double3x3 double3x4
|
||||
double4x1 double4x2 double4x3 double4x4
|
||||
|
||||
snorm unorm string void cbuffer struct
|
||||
|
||||
Buffer AppendStructuredBfufer ByteAddressBuffer ConsumeStructuredBuffer StructuredBuffer
|
||||
RWBuffer RWByteAddressBuffer RWStructuredBuffer RWTexture1D RWTexture1DArray RWTexture2D RWTexture2DArray RWTexture3D
|
||||
|
||||
InputPatch OutputPatch
|
||||
|
||||
linear centroid nointerpolation noperspective sample
|
||||
|
||||
sampler sampler1D sampler2D sampler3D samplerCUBE SamplerComparisonState SamplerState sampler_state
|
||||
AddressU AddressV AddressW BorderColor Filter MaxAnisotropy MaxLOD MinLOD MipLODBias ComparisonFunc ComparisonFilter
|
||||
|
||||
texture Texture1D Texture1DArray Texture2D Texture2DArray Texture2DMS Texture2DMSArray Texture3D TextureCube
|
||||
</Keywords>
|
||||
</Lexer>
|
||||
|
||||
<Styles>
|
||||
<Style Name="DEFAULT" FontName="Consolas" Size="10" />
|
||||
<Style Name="NUMBER" ForeColor="Black" />
|
||||
<Style Name="COMMENT" ForeColor="Green" Size="10" />
|
||||
<Style Name="COMMENTBLOCK" ForeColor="Green" Size="10" />
|
||||
<Style Name="COMMENTLINE" ForeColor="Green" Size="10" />
|
||||
</Styles>
|
||||
</Language>
|
||||
</ScintillaNET>
|
||||
|
||||
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@@ -67,3 +67,6 @@ HEADERS += MainWindow.h \
|
||||
FORMS += MainWindow.ui \
|
||||
EventBrowser.ui \
|
||||
TextureViewer.ui
|
||||
|
||||
RESOURCES += \
|
||||
resources.qrc
|
||||
|
||||
@@ -0,0 +1,62 @@
|
||||
<RCC>
|
||||
<qresource prefix="/">
|
||||
<file>Resources/128.png</file>
|
||||
<file>Resources/accept.png</file>
|
||||
<file>Resources/add.png</file>
|
||||
<file>Resources/arrow_in.png</file>
|
||||
<file>Resources/arrow_join.png</file>
|
||||
<file>Resources/arrow_undo.png</file>
|
||||
<file>Resources/asterisk_orange.png</file>
|
||||
<file>Resources/chart_curve.png</file>
|
||||
<file>Resources/cog.png</file>
|
||||
<file>Resources/cog_go.png</file>
|
||||
<file>Resources/color_wheel.png</file>
|
||||
<file>Resources/connect.png</file>
|
||||
<file>Resources/cross.png</file>
|
||||
<file>Resources/crosshatch.png</file>
|
||||
<file>Resources/delete.png</file>
|
||||
<file>Resources/disconnect.png</file>
|
||||
<file>Resources/find.png</file>
|
||||
<file>Resources/fit_window.png</file>
|
||||
<file>Resources/flag_green.png</file>
|
||||
<file>Resources/flip_y.png</file>
|
||||
<file>Resources/folder_page.png</file>
|
||||
<file>Resources/glsl.xml</file>
|
||||
<file>Resources/hlsl.xml</file>
|
||||
<file>Resources/hourglass.png</file>
|
||||
<file>Resources/icon.ico</file>
|
||||
<file>Resources/information.png</file>
|
||||
<file>Resources/new_window.png</file>
|
||||
<file>Resources/page_white_database.png</file>
|
||||
<file>Resources/page_white_delete.png</file>
|
||||
<file>Resources/page_white_edit.png</file>
|
||||
<file>Resources/page_white_link.png</file>
|
||||
<file>Resources/plugin_add.png</file>
|
||||
<file>Resources/red_x_16.png</file>
|
||||
<file>Resources/RightArrow_Gray_16x16.png</file>
|
||||
<file>Resources/RightArrow_Green_16x16.png</file>
|
||||
<file>Resources/runback.png</file>
|
||||
<file>Resources/runcursor.png</file>
|
||||
<file>Resources/runfwd.png</file>
|
||||
<file>Resources/save.png</file>
|
||||
<file>Resources/stepnext.png</file>
|
||||
<file>Resources/stepprev.png</file>
|
||||
<file>Resources/tick.png</file>
|
||||
<file>Resources/time.png</file>
|
||||
<file>Resources/timeline_marker.png</file>
|
||||
<file>Resources/wand.png</file>
|
||||
<file>Resources/wireframe_mesh.png</file>
|
||||
<file>Resources/wrench.png</file>
|
||||
<file>Resources/zoom.png</file>
|
||||
<file>Resources/topologies/topo_linelist.png</file>
|
||||
<file>Resources/topologies/topo_linelist_adj.png</file>
|
||||
<file>Resources/topologies/topo_linestrip.png</file>
|
||||
<file>Resources/topologies/topo_linestrip_adj.png</file>
|
||||
<file>Resources/topologies/topo_patch.png</file>
|
||||
<file>Resources/topologies/topo_pointlist.png</file>
|
||||
<file>Resources/topologies/topo_trilist.png</file>
|
||||
<file>Resources/topologies/topo_trilist_adj.png</file>
|
||||
<file>Resources/topologies/topo_tristrip.png</file>
|
||||
<file>Resources/topologies/topo_tristrip_adj.png</file>
|
||||
</qresource>
|
||||
</RCC>
|
||||