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Update SPIR-V references to NV opcodes
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@@ -3668,11 +3668,11 @@ void ThreadState::StepNext(ShaderDebugState *state, const rdcarray<ThreadState>
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case Op::ImageSampleFootprintNV:
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case Op::GroupNonUniformPartitionNV:
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case Op::WritePackedPrimitiveIndices4x8NV:
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case Op::ReportIntersectionNV:
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case Op::ReportIntersectionKHR:
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case Op::IgnoreIntersectionNV:
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case Op::TerminateRayNV:
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case Op::TraceNV:
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case Op::TypeAccelerationStructureNV:
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case Op::TypeAccelerationStructureKHR:
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case Op::ExecuteCallableNV:
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case Op::TypeCooperativeMatrixNV:
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case Op::CooperativeMatrixLoadNV:
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