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Add missing mention of D3D12 support in a couple of places.
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@@ -5,7 +5,7 @@ RenderDoc
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|renderdoc_logo|
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Welcome to RenderDoc - a graphics debugger currently available for D3D11, Vulkan and OpenGL development on windows.
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Welcome to RenderDoc - a graphics debugger currently available for Vulkan, D3D11, D3D12, and OpenGL development on windows.
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This document serves primarily as reference guide, introductory document and explanation of which features are available in RenderDoc and how to best use them.
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@@ -5,7 +5,7 @@ Introduction
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|renderdoc_logo|
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Welcome to RenderDoc - a graphics debugger currently available for D3D11, Vulkan and OpenGL development on windows.
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Welcome to RenderDoc - a graphics debugger currently available for Vulkan, D3D11, D3D12, and OpenGL development on windows.
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This document serves primarily as reference guide, introductory document and explanation of which features are available in RenderDoc and how to best use them.
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@@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="utf-8"?>
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<WixLocalization Culture="en-us" xmlns="http://schemas.microsoft.com/wix/2006/localization">
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<String Id="WelcomeDlgDescription">[ProductName] [ProductVersion] is a frame capture graphics debugger for Vulkan, D3D11 and OpenGL (https://github.com/baldurk/renderdoc).

Click Next to continue or Cancel to exit Setup.</String>
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<String Id="WelcomeDlgDescription">[ProductName] [ProductVersion] is a frame capture graphics debugger for Vulkan, D3D11, D3D12, and OpenGL (https://github.com/baldurk/renderdoc).

Click Next to continue or Cancel to exit Setup.</String>
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<String Id="MaintenanceWelcomeDlgDescription">[ProductName] [ProductVersion] is already installed.

Click Next for options of to repair or remove it, or Cancel to exit the Setup Wizard.</String>
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<String Id="AdvancedWelcomeEulaDlg_Title" Overridable="yes">[ProductName] [ProductVersion] Setup</String>
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