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Add GL ES on windows to supported APIs in readme
* Requires either driver support (EXT_create_context_es2_profile) or a GLES emulating library like ANGLE. * Note however that ANGLE doesn't at this point meet the minspec for replay, so it can only be captured from.
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@@ -30,7 +30,7 @@ API Support
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| | Windows | Linux | Android |
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| ------------------------ | ------------------------ | ------------------------ | ------------------------ |
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| Vulkan | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
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| OpenGL ES 2.0 - 3.2 | :heavy_multiplication_x: | :heavy_check_mark: | :heavy_check_mark: |
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| OpenGL ES 2.0 - 3.2 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
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| OpenGL 3.2 - 4.6 Core | :heavy_check_mark: | :heavy_check_mark: | N/A |
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| D3D11 & D3D12 | :heavy_check_mark: | N/A | N/A |
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| OpenGL 1.0 - 2.0 Compat | :heavy_multiplication_x: | :heavy_multiplication_x: | N/A |
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