Add GL ES on windows to supported APIs in readme

* Requires either driver support (EXT_create_context_es2_profile) or a GLES
  emulating library like ANGLE.
* Note however that ANGLE doesn't at this point meet the minspec for replay, so
  it can only be captured from.
This commit is contained in:
baldurk
2018-07-09 17:03:47 +01:00
parent e976c0621f
commit ac4bd2c6a2
+1 -1
View File
@@ -30,7 +30,7 @@ API Support
| | Windows | Linux | Android |
| ------------------------ | ------------------------ | ------------------------ | ------------------------ |
| Vulkan | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
| OpenGL ES 2.0 - 3.2 | :heavy_multiplication_x: | :heavy_check_mark: | :heavy_check_mark: |
| OpenGL ES 2.0 - 3.2 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
| OpenGL 3.2 - 4.6 Core | :heavy_check_mark: | :heavy_check_mark: | N/A |
| D3D11 & D3D12 | :heavy_check_mark: | N/A | N/A |
| OpenGL 1.0 - 2.0 Compat | :heavy_multiplication_x: | :heavy_multiplication_x: | N/A |