Don't try and use wrapped image from transition on replay

This commit is contained in:
baldurk
2015-09-21 20:42:55 +02:00
parent 402819b5c7
commit ac764b4170
+1 -1
View File
@@ -60,7 +60,7 @@ void VulkanResourceManager::RecordTransitions(vector< pair<ResourceId, ImageRegi
{
const VkImageMemoryBarrier &t = transitions[ti];
ResourceId id = GetNonDispWrapper(t.image)->id;
ResourceId id = m_State < WRITING ? GetNonDispWrapper(t.image)->id : GetResID(t.image);
uint32_t nummips = t.subresourceRange.mipLevels;
uint32_t numslices = t.subresourceRange.arraySize;