Set TextureDescription.resType in image_viewer

This fixes image_viewer on gl_replay.  Previously, images would show up
as <Uninitialised Texture>.
This commit is contained in:
David McFarland
2017-12-18 22:18:45 -04:00
committed by Baldur Karlsson
parent 1c49f335a2
commit ad38130624
+22 -3
View File
@@ -450,6 +450,7 @@ void ImageViewer::RefreshFile()
texDetails.format = rgba8_unorm;
// reasonable defaults
texDetails.resType = TextureDim::Texture2D;
texDetails.dimension = 2;
texDetails.arraysize = 1;
texDetails.width = 1;
@@ -608,11 +609,29 @@ void ImageViewer::RefreshFile()
texDetails.depth = read_data.depth;
texDetails.mips = read_data.mips;
texDetails.format = read_data.format;
texDetails.dimension = 1;
if(texDetails.width > 1)
texDetails.dimension = 2;
if(texDetails.depth > 1)
{
texDetails.resType = TextureDim::Texture3D;
texDetails.dimension = 3;
}
else if(texDetails.cubemap)
{
texDetails.resType =
texDetails.arraysize > 1 ? TextureDim::TextureCubeArray : TextureDim::TextureCube;
texDetails.dimension = 2;
}
else if(texDetails.width > 1)
{
texDetails.resType =
texDetails.arraysize > 1 ? TextureDim::Texture2DArray : TextureDim::Texture2D;
texDetails.dimension = 2;
}
else
{
texDetails.resType =
texDetails.arraysize > 1 ? TextureDim::Texture1DArray : TextureDim::Texture1D;
texDetails.dimension = 1;
}
m_FrameRecord.frameInfo.uncompressedFileSize = 0;
for(uint32_t i = 0; i < texDetails.arraysize * texDetails.mips; i++)