Tweak to compute the vk_workgroup_group pipename from GROUP_SIZE_XYZ

This commit is contained in:
Jake Turner
2025-11-19 06:38:12 +13:00
parent 00ec7c3fd9
commit ae927151c6
+2 -1
View File
@@ -422,7 +422,8 @@ void main()
macros["GROUP_SIZE_X"] = "70";
macros["GROUP_SIZE_Y"] = "1";
macros["GROUP_SIZE_Z"] = "1";
comppipe_name[countPipes] = "70x1x1";
comppipe_name[countPipes] = fmt::format("{}x{}x{}", macros["GROUP_SIZE_X"],
macros["GROUP_SIZE_Y"], macros["GROUP_SIZE_Z"]);
compPipes[countPipes] = createComputePipeline(vkh::ComputePipelineCreateInfo(
layout, CompileShaderModule(testShader, ShaderLang::glsl, ShaderStage::comp, "main", macros,