Don't include Samplers in texture array

This commit is contained in:
baldurk
2015-01-17 14:57:25 +00:00
parent b47fedf08c
commit af545e00c7
-1
View File
@@ -964,7 +964,6 @@ void GLRenderState::Serialise(LogState state, void *ctx, WrappedOpenGL *gl)
TexCube,
Tex2DMS,
Tex2DMSArray,
Samplers,
};
const char *names[] = {