Change remote server version to be == RenderDoc version

* Any time the replay types serialisation change, the remote server becomes
  incompatible. We're not going to add backwards compatibility to that system,
  so we need to break it every time.
* Really the version should be bumped any time renderdoc_serialise.inl changes,
  but we don't have an auto-incrementing revision to use.
This commit is contained in:
baldurk
2018-06-13 17:40:02 +01:00
parent ae5323bccc
commit b36b1fa453
+2 -1
View File
@@ -35,7 +35,8 @@
#include "strings/string_utils.h"
#include "replay_proxy.h"
static const uint32_t RemoteServerProtocolVersion = 3;
static const uint32_t RemoteServerProtocolVersion =
uint32_t(RENDERDOC_VERSION_MAJOR * 1000) | RENDERDOC_VERSION_MINOR;
enum RemoteServerPacket
{