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add serialization for shader messages in VKPipe
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committed by
Baldur Karlsson
parent
3f71e1739c
commit
b63033c5e6
@@ -1068,7 +1068,7 @@ void DoSerialise(SerialiserType &ser, ShaderMessage &el)
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SERIALISE_MEMBER(location);
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SERIALISE_MEMBER(message);
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SIZE_CHECK(52);
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SIZE_CHECK(56);
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}
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#pragma endregion
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@@ -2325,6 +2325,8 @@ void DoSerialise(SerialiserType &ser, VKPipe::State &el)
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SERIALISE_MEMBER(images);
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SERIALISE_MEMBER(shaderMessages);
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SERIALISE_MEMBER(conditionalRendering);
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SIZE_CHECK(2008);
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@@ -2345,6 +2347,7 @@ INSTANTIATE_SERIALISE_TYPE(ShaderConstantType)
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INSTANTIATE_SERIALISE_TYPE(ShaderConstant)
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INSTANTIATE_SERIALISE_TYPE(ConstantBlock)
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INSTANTIATE_SERIALISE_TYPE(ShaderSampler)
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INSTANTIATE_SERIALISE_TYPE(ShaderMessage);
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INSTANTIATE_SERIALISE_TYPE(ShaderResource)
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INSTANTIATE_SERIALISE_TYPE(ShaderEntryPoint)
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INSTANTIATE_SERIALISE_TYPE(ShaderCompileFlags)
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