Don't re-declare gl_ClipDistnace in gl_PerVertex that we don't need.

This commit is contained in:
baldurk
2016-04-02 13:42:22 +02:00
parent 979712730d
commit b630b84e20
4 changed files with 0 additions and 4 deletions
-1
View File
@@ -26,7 +26,6 @@ out gl_PerVertex
{
vec4 gl_Position;
float gl_PointSize;
float gl_ClipDistance[];
};
void main(void)
-1
View File
@@ -41,7 +41,6 @@ out gl_PerVertex
{
vec4 gl_Position;
float gl_PointSize;
float gl_ClipDistance[];
};
void main()
-1
View File
@@ -30,7 +30,6 @@ out gl_PerVertex
{
vec4 gl_Position;
float gl_PointSize;
float gl_ClipDistance[];
};
out v2f
-1
View File
@@ -26,7 +26,6 @@ out gl_PerVertex
{
vec4 gl_Position;
float gl_PointSize;
float gl_ClipDistance[];
};
out v2f