Fix fetching the right base name for array elements. Refs #93

This commit is contained in:
baldurk
2014-10-01 22:50:04 +01:00
parent d3ef445a67
commit b6dccb27a3
+2 -2
View File
@@ -261,6 +261,8 @@ void D3D11DebugManager::FillCBufferVariables(const string &prefix, size_t &offse
uint32_t registers = rows;
uint32_t regLen = cols;
const char *regName = "row";
string base = outvars[outIdx].name.elems;
if(!flatten)
{
@@ -283,8 +285,6 @@ void D3D11DebugManager::FillCBufferVariables(const string &prefix, size_t &offse
}
}
string base = outvars[outIdx].name.elems;
for(size_t r=0; r < registers*elems; r++)
{
if(isArray && registers > 1)