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Clamp RT tier to 1.0 until ExecuteIndirect support is done
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@@ -2360,6 +2360,8 @@ HRESULT WrappedID3D12Device::CheckFeatureSupport(D3D12_FEATURE Feature, void *pF
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if(!D3D12_Experimental_EnableRTSupport())
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opts->RaytracingTier = D3D12_RAYTRACING_TIER_NOT_SUPPORTED;
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opts->RaytracingTier = RDCMIN(D3D12_RAYTRACING_TIER_1_0, opts->RaytracingTier);
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if(dolog)
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RDCLOG("Forcing no raytracing tier support");
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