Clamp RT tier to 1.0 until ExecuteIndirect support is done

This commit is contained in:
baldurk
2024-05-13 16:35:55 +01:00
parent 53b21a1072
commit b9806addb1
@@ -2360,6 +2360,8 @@ HRESULT WrappedID3D12Device::CheckFeatureSupport(D3D12_FEATURE Feature, void *pF
if(!D3D12_Experimental_EnableRTSupport())
opts->RaytracingTier = D3D12_RAYTRACING_TIER_NOT_SUPPORTED;
opts->RaytracingTier = RDCMIN(D3D12_RAYTRACING_TIER_1_0, opts->RaytracingTier);
if(dolog)
RDCLOG("Forcing no raytracing tier support");