Increase number of captures on GL_Leak_Check test to match other APIs

This commit is contained in:
baldurk
2021-11-19 12:11:41 +00:00
parent 2498043374
commit bd2659a6ab
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -10,4 +10,4 @@ class D3D11_Mesh_Zoo(rdtest.TestCase):
self.zoo_helper = rdtest.Mesh_Zoo()
def check_capture(self):
self.zoo_helper.check_capture(self.capture_filename, self.controller)
self.zoo_helper.check_capture(self.capture_filename, self.controller)
+1 -1
View File
@@ -5,7 +5,7 @@ import rdtest
class GL_Leak_Check(rdtest.TestCase):
demos_test_name = 'GL_Leak_Check'
demos_frame_cap = 50000
demos_frame_count = 1
demos_frame_count = 10
demos_timeout = 120
def check_capture(self):