Fix expansion of stream-out buffers in D3D pipeline state viewers

This commit is contained in:
baldurk
2018-11-01 12:23:13 +00:00
parent 8dbdb1db0d
commit bfb64300e4
2 changed files with 10 additions and 0 deletions
@@ -163,6 +163,8 @@ D3D11PipelineStateViewer::D3D11PipelineStateViewer(ICaptureContext &ctx,
&D3D11PipelineStateViewer::resource_itemActivated);
QObject::connect(ui->csUAVs, &RDTreeWidget::itemActivated, this,
&D3D11PipelineStateViewer::resource_itemActivated);
QObject::connect(ui->gsStreamOut, &RDTreeWidget::itemActivated, this,
&D3D11PipelineStateViewer::resource_itemActivated);
for(RDTreeWidget *res : resources)
QObject::connect(res, &RDTreeWidget::itemActivated, this,
@@ -2004,6 +2006,9 @@ void D3D11PipelineStateViewer::resource_itemActivated(RDTreeWidgetItem *item, in
else if(buf)
{
D3D11ViewTag view;
view.res.resourceResourceId = buf->resourceId;
if(tag.canConvert<D3D11ViewTag>())
view = tag.value<D3D11ViewTag>();
@@ -199,6 +199,8 @@ D3D12PipelineStateViewer::D3D12PipelineStateViewer(ICaptureContext &ctx,
QObject::connect(ui->targetOutputs, &RDTreeWidget::itemActivated, this,
&D3D12PipelineStateViewer::resource_itemActivated);
QObject::connect(ui->gsStreamOut, &RDTreeWidget::itemActivated, this,
&D3D12PipelineStateViewer::resource_itemActivated);
for(RDTreeWidget *res : resources)
QObject::connect(res, &RDTreeWidget::itemActivated, this,
@@ -1898,6 +1900,9 @@ void D3D12PipelineStateViewer::resource_itemActivated(RDTreeWidgetItem *item, in
else if(buf)
{
D3D12ViewTag view;
view.res.resourceId = buf->resourceId;
if(tag.canConvert<D3D12ViewTag>())
view = tag.value<D3D12ViewTag>();