typo - use TextureRes for textures

This commit is contained in:
Baldur Karlsson
2014-06-26 17:01:38 +01:00
parent b30314e644
commit c13a230e3e
@@ -285,8 +285,8 @@ bool WrappedOpenGL::Serialise_glCopyImageSubData(GLuint srcName, GLenum srcTarge
GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ,
GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)
{
SERIALISE_ELEMENT(ResourceId, srcid, GetResourceManager()->GetID(BufferRes(srcName)));
SERIALISE_ELEMENT(ResourceId, dstid, GetResourceManager()->GetID(BufferRes(dstName)));
SERIALISE_ELEMENT(ResourceId, srcid, GetResourceManager()->GetID(TextureRes(srcName)));
SERIALISE_ELEMENT(ResourceId, dstid, GetResourceManager()->GetID(TextureRes(dstName)));
SERIALISE_ELEMENT(GLenum, SourceTarget, srcTarget);
SERIALISE_ELEMENT(GLenum, DestTarget, dstTarget);
SERIALISE_ELEMENT(uint32_t, SourceLevel, srcLevel);