Fix compile error

This commit is contained in:
baldurk
2022-08-03 22:37:58 +01:00
parent 234fdc886b
commit c387234c7f
@@ -2266,7 +2266,8 @@ void D3D12PipelineStateViewer::resource_itemActivated(RDTreeWidgetItem *item, in
{
uint32_t bind = (uint32_t)bindArray[i].bind;
if(bindArray[i].bindset == view.space &&
(bind == view.res.bind || (bind <= view.res.bind && bind + arraySize > view.res.bind)))
(bind == view.res.bind ||
(bind <= view.res.bind && bind + bindArray[i].arraySize > view.res.bind)))
{
shaderRes = &resArray[i];
break;