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Fix compile error
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@@ -2266,7 +2266,8 @@ void D3D12PipelineStateViewer::resource_itemActivated(RDTreeWidgetItem *item, in
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{
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uint32_t bind = (uint32_t)bindArray[i].bind;
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if(bindArray[i].bindset == view.space &&
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(bind == view.res.bind || (bind <= view.res.bind && bind + arraySize > view.res.bind)))
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(bind == view.res.bind ||
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(bind <= view.res.bind && bind + bindArray[i].arraySize > view.res.bind)))
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{
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shaderRes = &resArray[i];
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break;
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