Serialise newer parts of the GLPipelineState

This commit is contained in:
baldurk
2014-06-07 13:47:46 +01:00
parent 773c53d82e
commit c5a74f0ad5
+56
View File
@@ -254,6 +254,58 @@ void Serialiser::Serialise(const char *name, GLPipelineState::ShaderStage &el)
el.ShaderDetails = NULL;
}
template<>
void Serialiser::Serialise(const char *name, GLPipelineState::VertexInput::VertexAttribute &el)
{
Serialise("", el.BufferSlot);
Serialise("", el.Enabled);
Serialise("", el.Format);
Serialise("", el.RelativeOffset);
}
template<>
void Serialiser::Serialise(const char *name, GLPipelineState::VertexInput::VertexBuffer &el)
{
Serialise("", el.Buffer);
Serialise("", el.Divisor);
Serialise("", el.Offset);
Serialise("", el.PerInstance);
Serialise("", el.Stride);
}
template<>
void Serialiser::Serialise(const char *name, GLPipelineState::VertexInput::IndexBuffer &el)
{
Serialise("", el.Buffer);
Serialise("", el.Offset);
Serialise("", el.Format);
}
template<>
void Serialiser::Serialise(const char *name, GLPipelineState::VertexInput &el)
{
Serialise("", el.attributes);
Serialise("", el.ibuffer);
Serialise("", el.vbuffers);
Serialise("", el.Topology);
}
template<>
void Serialiser::Serialise(const char *name, GLPipelineState::FrameBuffer &el)
{
Serialise("", el.FBO);
Serialise("", el.Color);
Serialise("", el.Depth);
Serialise("", el.Stencil);
}
template<>
void Serialiser::Serialise(const char *name, GLPipelineState::Texture &el)
{
Serialise("", el.Resource);
Serialise("", el.FirstSlice);
}
template<>
void Serialiser::Serialise(const char *name, GLPipelineState &el)
{
@@ -263,6 +315,10 @@ void Serialiser::Serialise(const char *name, GLPipelineState &el)
Serialise("", el.m_GS);
Serialise("", el.m_FS);
Serialise("", el.m_CS);
Serialise("", el.m_VtxIn);
Serialise("", el.Textures);
Serialise("", el.m_FB);
}
template<>