Zero-initialise specialization constant data

This commit is contained in:
baldurk
2020-04-24 10:26:55 +01:00
parent f8c5c2878b
commit c679610b12
+1 -1
View File
@@ -3471,7 +3471,7 @@ ShaderDebugTrace *VulkanReplay::DebugPixel(uint32_t eventId, uint32_t x, uint32_
uint32_t arrayLength;
float destX;
float destY;
} specData;
} specData = {};
specData.arrayLength = overdrawLevels;
specData.destX = float(x) + 0.5f;