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Don't replay when creating outputs
* This is only necessary if the overlay refresh will actually do work, but when an output is created it can't.
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@@ -1802,12 +1802,8 @@ ReplayOutput *ReplayController::CreateOutput(WindowingData window, ReplayOutputT
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m_Outputs.push_back(out);
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m_pDevice->ReplayLog(m_EventID, eReplay_WithoutDraw);
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out->SetFrameEvent(m_EventID);
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m_pDevice->ReplayLog(m_EventID, eReplay_OnlyDraw);
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return out;
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}
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