Move DXBC debugger comment to the correct place

This commit is contained in:
Jake Turner
2025-10-23 09:15:42 +01:00
parent 1c10c0654a
commit c756cbeced
+3 -3
View File
@@ -3066,9 +3066,6 @@ void ThreadState::StepNext(ShaderDebugState *state, DebugAPIWrapper *apiWrapper,
DDY(op.operation == OPCODE_DERIV_RTY_FINE, prevWorkgroup, op.operands[1], op));
break;
/////////////////////////////////////////////////////////////////////////////////////////////////////
// Buffer/Texture load and store
// handle atomic operations all together
case OPCODE_ATOMIC_IADD:
case OPCODE_ATOMIC_IMAX:
@@ -3258,6 +3255,9 @@ void ThreadState::StepNext(ShaderDebugState *state, DebugAPIWrapper *apiWrapper,
break;
}
/////////////////////////////////////////////////////////////////////////////////////////////////////
// Buffer/Texture load and store
// store and load paths are mostly identical
case OPCODE_STORE_UAV_TYPED:
case OPCODE_STORE_RAW: