Keep nvoglv64.dll resident and prevent it from being unloaded

This commit is contained in:
baldurk
2020-05-08 20:43:25 +01:00
parent b83e7516c5
commit c7719f6b61
@@ -477,6 +477,10 @@ ReplayStatus WrappedVulkan::Initialise(VkInitParams &params, uint64_t sectionVer
for(uint32_t i = 0; i < count; i++)
GetResourceManager()->WrapResource(m_Instance, m_ReplayPhysicalDevices[i]);
#if ENABLED(RDOC_WIN32)
LoadLibraryA("nvoglv64.dll");
#endif
return ReplayStatus::Succeeded;
}