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https://github.com/baldurk/renderdoc.git
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Always call SetVariables from UI thread, don't use InvokeRequired
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@@ -65,7 +65,8 @@ namespace renderdocui.Controls
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m_Core.Renderer.BeginInvoke((ReplayRenderer r) =>
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{
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SetVariables(r.GetCBufferVariableContents(shader, entryPoint, Slot, cbuffer, offs));
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var vars = r.GetCBufferVariableContents(shader, entryPoint, Slot, cbuffer, offs);
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this.BeginInvoke(new Action(() => { SetVariables(vars); }));
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});
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m_Core.AddLogViewer(this);
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@@ -161,12 +162,6 @@ namespace renderdocui.Controls
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private void SetVariables(ShaderVariable[] vars)
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{
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if (this.InvokeRequired || variables.InvokeRequired)
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{
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this.BeginInvoke(new Action(() => { SetVariables(vars); }));
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return;
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}
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variables.BeginUpdate();
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variables.Nodes.Clear();
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@@ -200,20 +195,22 @@ namespace renderdocui.Controls
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return;
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}
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if (m_FormatOverride != null)
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{
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m_Core.Renderer.BeginInvoke((ReplayRenderer r) =>
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{
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SetVariables(ApplyFormatOverride(r.GetBufferData(cbuffer, offs, size)));
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});
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}
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else
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{
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m_Core.Renderer.BeginInvoke((ReplayRenderer r) =>
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{
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SetVariables(r.GetCBufferVariableContents(shader, entryPoint, Slot, cbuffer, offs));
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});
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}
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if (m_FormatOverride != null)
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{
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m_Core.Renderer.BeginInvoke((ReplayRenderer r) =>
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{
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var vars = ApplyFormatOverride(r.GetBufferData(cbuffer, offs, size));
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this.BeginInvoke(new Action(() => { SetVariables(vars); }));
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});
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}
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else
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{
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m_Core.Renderer.BeginInvoke((ReplayRenderer r) =>
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{
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var vars = r.GetCBufferVariableContents(shader, entryPoint, Slot, cbuffer, offs);
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this.BeginInvoke(new Action(() => { SetVariables(vars); }));
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});
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}
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}
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private string BufferName = "";
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