Fix last vertex not highlighting

This commit is contained in:
baldurk
2014-12-12 19:18:03 +00:00
parent c207391b54
commit ce514d12ad
+1 -1
View File
@@ -4471,7 +4471,7 @@ FloatVector D3D11DebugManager::InterpretVertex(byte *data, uint32_t vert, MeshDi
fmt.compType = eCompType_UNorm;
}
if(data + cfg.position.compCount*cfg.position.compByteWidth >= end)
if(data + cfg.position.compCount*cfg.position.compByteWidth > end)
{
valid = false;
return ret;