Reset GLES status to false when loading a proper GL capture

* This prevents us from acting like we're on a GLES context if we had previously
  loaded a GLES capture.
This commit is contained in:
baldurk
2018-10-04 16:00:59 +01:00
parent bbafa5cd4d
commit cf41950897
+4
View File
@@ -442,6 +442,10 @@ void FetchEnabledExtensions()
int mn = int(version[12] - '0');
GLCoreVersion = RDCMAX(GLCoreVersion, mj * 10 + mn);
}
else
{
IsGLES = false;
}
}
if(GL.glGetIntegerv)