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Linux compile fix
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@@ -148,7 +148,7 @@ void TextureViewer::OnEventSelected(uint32_t frameID, uint32_t eventID)
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if(m_Core->APIProps().pipelineType == ePipelineState_D3D11)
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d.texid = m_Core->CurD3D11PipelineState.m_OM.RenderTargets[0].Resource;
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else
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d.texid = m_Core->CurGLPipelineState.m_FB.m_DrawFBO.Color[0];
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d.texid = m_Core->CurGLPipelineState.m_FB.m_DrawFBO.Color[0].Obj;
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d.mip = 0;
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d.sampleIdx = ~0U;
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d.overlay = eTexOverlay_None;
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