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Fix array overrun in test
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@@ -219,8 +219,9 @@ float4 main(v2f IN) : SV_Target0
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vbData[i].col.y = float(i) / 200.0f;
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}
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ID3D12ResourcePtr vb =
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MakeBuffer().Data(vbData).Size(UINT((vbData.size() + 100) * sizeof(DefaultA2V)));
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vbData.resize(vbData.size() + 100);
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ID3D12ResourcePtr vb = MakeBuffer().Data(vbData).Size(UINT(vbData.size() * sizeof(DefaultA2V)));
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Vec4f instData[256] = {};
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for(int i = 0; i < ARRAY_COUNT(instData); i++)
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