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Changed D3D12_PixelHistory to be a developer config option
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@@ -48,7 +48,7 @@
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RDOC_CONFIG(bool, D3D12_HardwareCounters, true,
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"Enable support for IHV-specific hardware counters on D3D12.");
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RDOC_CONFIG(bool, D3D12_PixelHistory, false, "BETA: Enable D3D12 pixel history support.");
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RDOC_DEBUG_CONFIG(bool, D3D12_PixelHistory, false, "BETA: Enable D3D12 pixel history support.");
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// this is global so we can free it even after D3D12Replay is destroyed
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static HMODULE D3D12Lib = NULL;
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