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32-bit compile fix
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@@ -3977,7 +3977,7 @@ ReplayStatus D3D12_CreateReplayDevice(RDCFile *rdc, const ReplayOptions &opts, I
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SectionProperties props = rdc->GetSectionProperties(sectionIdx);
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reader = rdc->ReadSection(sectionIdx);
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D3D12Core.resize(props.uncompressedSize);
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D3D12Core.resize((size_t)props.uncompressedSize);
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reader->Read(D3D12Core.data(), props.uncompressedSize);
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RDCASSERT(reader->AtEnd());
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