use WrappedOpenGL::SetFetchCounters in occlusion query

This commit is contained in:
Orson Baines
2022-06-21 21:35:01 -04:00
committed by Baldur Karlsson
parent 45ac6242e0
commit d1dcb81acd
+2
View File
@@ -99,9 +99,11 @@ rdcarray<EventUsage> QueryModifyingEvents(WrappedOpenGL *driver, GLPixelHistoryR
driver->glEnable(eGL_SCISSOR_TEST);
driver->glScissor(x, y, 1, 1);
driver->SetFetchCounters(true);
driver->glBeginQuery(eGL_ANY_SAMPLES_PASSED, occlusionQueries[i]);
driver->ReplayLog(events[i].eventId, events[i].eventId, eReplay_OnlyDraw);
driver->glEndQuery(eGL_ANY_SAMPLES_PASSED);
driver->SetFetchCounters(false);
}
if(i < events.size() - 1)