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Add CGL header to VS project
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@@ -113,6 +113,7 @@
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<ClInclude Include="gl_replay.h" />
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<ClInclude Include="gl_resources.h" />
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<ClInclude Include="gl_shader_refl.h" />
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<ClInclude Include="official\cgl.h" />
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<ClInclude Include="official\egl.h" />
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<ClInclude Include="official\eglext.h" />
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<ClInclude Include="official\eglplatform.h" />
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@@ -123,6 +123,9 @@
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<ClInclude Include="apple_gl_hook_defs.h">
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<Filter>Platform Interfaces\Apple</Filter>
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</ClInclude>
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<ClInclude Include="official\cgl.h">
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<Filter>ARB Headers</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="wrappers\gl_buffer_funcs.cpp">
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