Add CGL header to VS project

This commit is contained in:
baldurk
2018-10-03 16:41:46 +01:00
parent b99aeee640
commit d31457b4ae
2 changed files with 4 additions and 0 deletions
+1
View File
@@ -113,6 +113,7 @@
<ClInclude Include="gl_replay.h" />
<ClInclude Include="gl_resources.h" />
<ClInclude Include="gl_shader_refl.h" />
<ClInclude Include="official\cgl.h" />
<ClInclude Include="official\egl.h" />
<ClInclude Include="official\eglext.h" />
<ClInclude Include="official\eglplatform.h" />
@@ -123,6 +123,9 @@
<ClInclude Include="apple_gl_hook_defs.h">
<Filter>Platform Interfaces\Apple</Filter>
</ClInclude>
<ClInclude Include="official\cgl.h">
<Filter>ARB Headers</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="wrappers\gl_buffer_funcs.cpp">