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Give proper name on constant buffer previewer for GL
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@@ -211,7 +211,10 @@ namespace renderdocui.Controls
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{
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get
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{
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return String.Format("{0} CB {1}", Stage.ToString(), Slot);
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return String.Format("{0} {1} {2}",
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Stage.ToString(),
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m_Core == null || m_Core.APIProps.pipelineType == APIPipelineStateType.D3D11 ? "CB" : "UBO",
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Slot);
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}
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}
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