Ignore proxy targets when calling GetActiveTexRecord()

This commit is contained in:
baldurk
2019-11-26 10:35:27 +00:00
parent b861598d97
commit d469498c95
+2
View File
@@ -407,6 +407,8 @@ private:
GLResourceRecord *GetActiveTexRecord(GLenum target)
{
if(IsProxyTarget(target))
return NULL;
return m_TextureRecord[TextureIdx(target)][m_TextureUnit];
}
void SetActiveTexRecord(GLenum target, GLResourceRecord *record)