Display multisample count for MSAA textures in states

This commit is contained in:
baldurk
2016-06-24 12:14:22 +02:00
parent 9826ba6848
commit d4ff92755a
@@ -313,6 +313,12 @@ namespace renderdocui.Windows.PipelineState
name = texs[t].name;
typename = texs[t].resType.Str();
if (texs[t].resType == ShaderResourceType.Texture2DMS ||
texs[t].resType == ShaderResourceType.Texture2DMSArray)
{
typename += String.Format(" {0}x", texs[t].msSamp);
}
// if it's a typeless format, show the format of the view
if (texs[t].format.compType == FormatComponentType.None)
{
@@ -1020,6 +1026,12 @@ namespace renderdocui.Windows.PipelineState
name = texs[t].name;
typename = texs[t].resType.Str();
if (texs[t].resType == ShaderResourceType.Texture2DMS ||
texs[t].resType == ShaderResourceType.Texture2DMSArray)
{
typename += String.Format(" {0}x", texs[t].msSamp);
}
// if it's a typeless format, show the format of the view
if (texs[t].format.compType == FormatComponentType.None)
{
@@ -1277,6 +1289,12 @@ namespace renderdocui.Windows.PipelineState
name = texs[t].name;
typename = texs[t].resType.Str();
if (texs[t].resType == ShaderResourceType.Texture2DMS ||
texs[t].resType == ShaderResourceType.Texture2DMSArray)
{
typename += String.Format(" {0}x", texs[t].msSamp);
}
// if it's a typeless format, show the format of the view
if (texs[t].format.compType == FormatComponentType.None)
{
@@ -1363,6 +1381,12 @@ namespace renderdocui.Windows.PipelineState
name = texs[t].name;
typename = texs[t].resType.Str();
if (texs[t].resType == ShaderResourceType.Texture2DMS ||
texs[t].resType == ShaderResourceType.Texture2DMSArray)
{
typename += String.Format(" {0}x", texs[t].msSamp);
}
// if it's a typeless format, show the format of the view
if (texs[t].format.compType == FormatComponentType.None)
{
@@ -1461,6 +1485,12 @@ namespace renderdocui.Windows.PipelineState
name = texs[t].name;
typename = texs[t].resType.Str();
if (texs[t].resType == ShaderResourceType.Texture2DMS ||
texs[t].resType == ShaderResourceType.Texture2DMSArray)
{
typename += String.Format(" {0}x", texs[t].msSamp);
}
// if it's a typeless format, show the format of the view
if (texs[t].format.compType == FormatComponentType.None)
{