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Change 'unbound' thumbnails to show checkerboard, not dark red
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@@ -418,6 +418,8 @@ bool ReplayOutput::Display()
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color[0] = 0.4f;
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m_pDevice->ClearOutputWindowColour(m_Thumbnails[i].outputID, color);
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m_pDevice->RenderCheckerboard(Vec3f(0.6f, 0.6f, 0.7f), Vec3f(0.5f, 0.5f, 0.6f));
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m_pDevice->FlipOutputWindow(m_Thumbnails[i].outputID);
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continue;
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