When formatting storage buffers in vulkan there's no root struct to skip

This commit is contained in:
baldurk
2018-10-11 11:09:37 +01:00
parent 873d6e4d0a
commit d7b4609cbe
@@ -2246,9 +2246,7 @@ void VulkanPipelineStateViewer::resource_itemActivated(RDTreeWidgetItem *item, i
if(!shaderRes.variableType.members.isEmpty())
{
format += lit("{\n") +
formatMembers(1, QString(), shaderRes.variableType.members.back().type.members) +
lit("}");
format += lit("{\n") + formatMembers(1, QString(), shaderRes.variableType.members) + lit("}");
}
else
{