Coverity: Check return value of Create*State1 properly with D3D11.1

This commit is contained in:
baldurk
2016-06-09 13:02:07 -07:00
parent 1353dd3f30
commit d7c6ff3eb8
@@ -78,7 +78,7 @@ bool WrappedID3D11Device::Serialise_CreateBlendState1(const D3D11_BLEND_DESC1 *p
HRESULT hr = E_NOINTERFACE;
if(m_pDevice1)
m_pDevice1->CreateBlendState1(&Descriptor, &ret);
hr = m_pDevice1->CreateBlendState1(&Descriptor, &ret);
else
RDCERR("Replaying a D3D11.1 device without D3D11.1 available");
@@ -158,7 +158,7 @@ bool WrappedID3D11Device::Serialise_CreateRasterizerState1(
HRESULT hr = E_NOINTERFACE;
if(m_pDevice1)
m_pDevice1->CreateRasterizerState1(&Descriptor, &ret);
hr = m_pDevice1->CreateRasterizerState1(&Descriptor, &ret);
else
RDCERR("Replaying a D3D11.1 device without D3D11.1 available");