mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-05-05 01:20:42 +00:00
OpenGL Pixel History Multisampling support
- Read pixel value from the selected sample - Support the average value for multisampled textures - Mark events that fail sample mask
This commit is contained in:
committed by
Baldur Karlsson
parent
076beab650
commit
d87f505a26
@@ -432,6 +432,7 @@ set(data
|
||||
data/glsl/quadwrite.frag
|
||||
data/glsl/pixelhistory_mscopy.comp
|
||||
data/glsl/pixelhistory_mscopy_depth.comp
|
||||
data/glsl/pixelhistory_mscopy_gl.comp
|
||||
data/glsl/pixelhistory_primid.frag
|
||||
data/glsl/shaderdebug_sample.vert
|
||||
data/glsl/texdisplay.frag
|
||||
|
||||
@@ -65,6 +65,7 @@ DECLARE_EMBED(glsl_depthms2arr_frag);
|
||||
DECLARE_EMBED(glsl_gles_texsample_h);
|
||||
DECLARE_EMBED(glsl_pixelhistory_mscopy_comp);
|
||||
DECLARE_EMBED(glsl_pixelhistory_mscopy_depth_comp);
|
||||
DECLARE_EMBED(glsl_pixelhistory_mscopy_gl_comp);
|
||||
DECLARE_EMBED(glsl_pixelhistory_primid_frag);
|
||||
DECLARE_EMBED(glsl_shaderdebug_sample_vert);
|
||||
DECLARE_EMBED(glsl_texremap_frag);
|
||||
|
||||
@@ -0,0 +1,57 @@
|
||||
/******************************************************************************
|
||||
* The MIT License (MIT)
|
||||
*
|
||||
* Copyright (c) 2020-2022 Baldur Karlsson
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
******************************************************************************/
|
||||
|
||||
#include "glsl_globals.h"
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
layout(binding = 0) uniform PRECISION sampler2DMS srcMS;
|
||||
layout(std140, binding = 1) uniform multisamplePush
|
||||
{
|
||||
int sampleIdx;
|
||||
int x;
|
||||
int y;
|
||||
int dstOffset;
|
||||
}
|
||||
mscopy;
|
||||
|
||||
layout(binding = 2, std140) writeonly buffer pixelhistorydest
|
||||
{
|
||||
vec4 result[];
|
||||
}
|
||||
dest;
|
||||
|
||||
layout(binding = 3) uniform PRECISION sampler2DMS srcDepthMS;
|
||||
layout(binding = 4) uniform PRECISION usampler2DMS srcStencilMS;
|
||||
|
||||
void main()
|
||||
{
|
||||
uint pixelOffset = gl_GlobalInvocationID.x;
|
||||
vec4 data = texelFetch(srcMS, ivec2(mscopy.x + pixelOffset, mscopy.y), mscopy.sampleIdx);
|
||||
dest.result[mscopy.dstOffset + pixelOffset * 2] = data;
|
||||
float depthValue =
|
||||
texelFetch(srcDepthMS, ivec2(mscopy.x + pixelOffset, mscopy.y), mscopy.sampleIdx).x;
|
||||
uint stencilValue =
|
||||
texelFetch(srcStencilMS, ivec2(mscopy.x + pixelOffset, mscopy.y), mscopy.sampleIdx).x;
|
||||
dest.result[mscopy.dstOffset + (pixelOffset * 2) + 1] = vec4(depthValue, float(stencilValue), 0, 0);
|
||||
}
|
||||
@@ -155,6 +155,7 @@ RESOURCE_glsl_minmaxresult_comp TYPE_EMBED "glsl/minmaxresult.comp"
|
||||
RESOURCE_glsl_histogram_comp TYPE_EMBED "glsl/histogram.comp"
|
||||
RESOURCE_glsl_pixelhistory_mscopy_comp TYPE_EMBED "glsl/pixelhistory_mscopy.comp"
|
||||
RESOURCE_glsl_pixelhistory_mscopy_depth_comp TYPE_EMBED "glsl/pixelhistory_mscopy_depth.comp"
|
||||
RESOURCE_glsl_pixelhistory_mscopy_gl_comp TYPE_EMBED "glsl/pixelhistory_mscopy_gl.comp"
|
||||
RESOURCE_glsl_pixelhistory_primid_frag TYPE_EMBED "glsl/pixelhistory_primid.frag"
|
||||
RESOURCE_glsl_glsl_ubos_h TYPE_EMBED "glsl/glsl_ubos.h"
|
||||
RESOURCE_glsl_gl_texsample_h TYPE_EMBED "glsl/gl_texsample.h"
|
||||
|
||||
@@ -65,6 +65,7 @@
|
||||
#define RESOURCE_glsl_vk_depthms2buffer_comp 448
|
||||
#define RESOURCE_glsl_vk_buffer2ms_comp 449
|
||||
#define RESOURCE_glsl_vk_depthbuf2ms_frag 450
|
||||
#define RESOURCE_glsl_pixelhistory_mscopy_gl_comp 451
|
||||
|
||||
// Next default values for new objects
|
||||
//
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -699,6 +699,7 @@
|
||||
<None Include="data\glsl\ms2array.comp" />
|
||||
<None Include="data\glsl\pixelhistory_mscopy.comp" />
|
||||
<None Include="data\glsl\pixelhistory_mscopy_depth.comp" />
|
||||
<None Include="data\glsl\pixelhistory_mscopy_gl.comp" />
|
||||
<None Include="data\glsl\pixelhistory_primid.frag" />
|
||||
<None Include="data\glsl\quadresolve.frag" />
|
||||
<None Include="data\glsl\quadwrite.frag" />
|
||||
|
||||
@@ -1109,6 +1109,9 @@
|
||||
<None Include="data\glsl\pixelhistory_mscopy_depth.comp">
|
||||
<Filter>Resources\glsl</Filter>
|
||||
</None>
|
||||
<None Include="data\glsl\pixelhistory_mscopy_gl.comp">
|
||||
<Filter>Resources\glsl</Filter>
|
||||
</None>
|
||||
<None Include="data\glsl\discard.frag">
|
||||
<Filter>Resources\glsl</Filter>
|
||||
</None>
|
||||
|
||||
Reference in New Issue
Block a user