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Don't do single draw via ReplayLog if we're doing it directly
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-11
@@ -4286,17 +4286,6 @@ void VulkanDebugManager::InitPostVSBuffers(uint32_t frameID, uint32_t eventID)
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NULL, &fetchdesc, NULL
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};
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m_pDriver->vkUpdateDescriptorSets(dev, 1, &write, 0, NULL);
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vkr = ObjDisp(dev)->EndCommandBuffer(Unwrap(cmd));
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RDCASSERT(vkr == VK_SUCCESS);
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// do single draw
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m_pDriver->ReplayLog(frameID, 0, eventID, eReplay_OnlyDraw);
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cmd = m_pDriver->GetNextCmd();
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vkr = ObjDisp(dev)->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
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RDCASSERT(vkr == VK_SUCCESS);
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// do single draw
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modifiedstate.BeginRenderPassAndApplyState(cmd);
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