Rename vector members in annotations to preserve order

This commit is contained in:
baldurk
2026-03-09 10:06:10 +00:00
parent eeb4bf9f04
commit da56cab59d
+1 -1
View File
@@ -159,7 +159,7 @@ void WriteAnnotation(SDObject *obj, RENDERDOC_AnnotationType valueType, uint32_t
return;
}
const rdcinflexiblestr comps[] = {"x"_lit, "y"_lit, "z"_lit, "w"_lit};
const rdcinflexiblestr comps[] = {"1"_lit, "2"_lit, "3"_lit, "4"_lit};
obj->type.basetype = SDBasic::Struct;
obj->type.name = types[valueType][valueVectorWidth - 1];