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Fix test failing if compiler eliminates dead inputs
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@@ -35,7 +35,7 @@ void vertmain(in float3 pos : INPOS, in float4 col : INCOL, in float2 uv : UV,
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out float4 opos : SV_Position, out float4 outcol : COL)
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{
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opos = float4(pos.xyz*float3(1,-1,1), 1);
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outcol = col;
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outcol = col + 1.0e-10 * uv.xyxy;
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}
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)EOSHADER";
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