Fix a crash if no texture is current when clicking view as buffer

This commit is contained in:
baldurk
2016-04-17 18:50:14 +02:00
parent 9a17b30a0e
commit dc6962adee
+6 -3
View File
@@ -3384,9 +3384,12 @@ namespace renderdocui.Windows
private void viewTexBuffer_Click(object sender, EventArgs e)
{
var viewer = new BufferViewer(m_Core, false);
viewer.ViewRawBuffer(false, 0, ulong.MaxValue, CurrentTexture.ID);
viewer.Show(this.DockPanel);
if (CurrentTexture != null)
{
var viewer = new BufferViewer(m_Core, false);
viewer.ViewRawBuffer(false, 0, ulong.MaxValue, CurrentTexture.ID);
viewer.Show(this.DockPanel);
}
}
private TextureSaveDialog m_SaveDialog = null;