Add tests for specific parameters

This commit is contained in:
baldurk
2019-09-13 13:58:14 +01:00
parent a2df78369c
commit dff2583db3
8 changed files with 805 additions and 0 deletions
+2
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@@ -20,6 +20,7 @@ set(VULKAN_SRC
vk/vk_misaligned_dirty.cpp
vk/vk_multi_thread_windows.cpp
vk/vk_overlay_test.cpp
vk/vk_parameter_zoo.cpp
vk/vk_resource_lifetimes.cpp
vk/vk_sample_locations.cpp
vk/vk_secondary_cmdbuf.cpp
@@ -48,6 +49,7 @@ set(OPENGL_SRC
gl/gl_mip_gen_rt.cpp
gl/gl_multi_window.cpp
gl/gl_overlay_test.cpp
gl/gl_parameter_zoo.cpp
gl/gl_per_type_tex_units.cpp
gl/gl_resource_lifetimes.cpp
gl/gl_runtime_bind_prog_to_pipe.cpp
+2
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@@ -184,6 +184,7 @@
<ClCompile Include="gl\gl_mip_gen_rt.cpp" />
<ClCompile Include="gl\gl_multi_window.cpp" />
<ClCompile Include="gl\gl_overlay_test.cpp" />
<ClCompile Include="gl\gl_parameter_zoo.cpp" />
<ClCompile Include="gl\gl_per_type_tex_units.cpp" />
<ClCompile Include="gl\gl_resource_lifetimes.cpp" />
<ClCompile Include="gl\gl_runtime_bind_prog_to_pipe.cpp" />
@@ -209,6 +210,7 @@
<ClCompile Include="3rdparty\lz4\lz4.c" />
<ClCompile Include="main.cpp" />
<ClCompile Include="test_common.cpp" />
<ClCompile Include="vk\vk_parameter_zoo.cpp" />
<ClCompile Include="vk\vk_imageless_framebuffer.cpp" />
<ClCompile Include="vk\vk_image_layouts.cpp" />
<ClCompile Include="vk\vk_int8_ibuffer.cpp" />
+6
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@@ -336,6 +336,12 @@
<ClCompile Include="vk\vk_shader_editing.cpp">
<Filter>Vulkan\demos</Filter>
</ClCompile>
<ClCompile Include="vk\vk_parameter_zoo.cpp">
<Filter>Vulkan\demos</Filter>
</ClCompile>
<ClCompile Include="gl\gl_parameter_zoo.cpp">
<Filter>OpenGL\demos</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Filter Include="D3D11">
+186
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@@ -0,0 +1,186 @@
/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2015-2019 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include "gl_test.h"
#ifdef WIN32
extern "C" __declspec(dllexport) GLenum APIENTRY InternalFunction()
{
return GL_QUERY_BUFFER;
}
#endif
TEST(GL_Parameter_Zoo, OpenGLGraphicsTest)
{
static constexpr const char *Description =
"General tests of parameters known to cause problems - e.g. optional values that should be "
"ignored, edge cases, special values, etc.";
const char *vertex = R"EOSHADER(
#version 450 core
layout(location = 0) in vec3 Position;
layout(location = 1) in vec4 Color;
layout(location = 2) in vec2 UV;
uniform int mode;
out vec4 v2fcol;
void main()
{
gl_Position = vec4(Position.xyz * (mode == 1 ? 5.0f : 1.0f), 1);
v2fcol = Color;
}
!!!!)EOSHADER";
const char *pixel = R"EOSHADER(
#version 450 core
in vec4 v2fcol;
layout(location = 0, index = 0) out vec4 Color;
uniform int mode;
void main()
{
if(mode == 1)
Color = vec4(0, 0, 1, 0.5);
else
Color = v2fcol;
}
)EOSHADER";
int main()
{
// initialise, create window, create context, etc
if(!Init())
return 3;
GLuint vao = MakeVAO();
glBindVertexArray(vao);
GLuint vb = MakeBuffer();
glBindBuffer(GL_ARRAY_BUFFER, vb);
glBufferStorage(GL_ARRAY_BUFFER, sizeof(DefaultTri), DefaultTri, 0);
glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, sizeof(DefaultA2V), (void *)(0));
glVertexAttribPointer(1, 4, GL_FLOAT, GL_FALSE, sizeof(DefaultA2V), (void *)(sizeof(Vec3f)));
glVertexAttribPointer(2, 2, GL_FLOAT, GL_FALSE, sizeof(DefaultA2V),
(void *)(sizeof(Vec3f) + sizeof(Vec4f)));
glEnableVertexAttribArray(0);
glEnableVertexAttribArray(1);
glEnableVertexAttribArray(2);
GLuint program = MakeProgram();
const char *nullstr = NULL;
const char *garbagestr = (const char *)0x1234;
GLint len = (int)strlen(vertex) - 5;
GLint zero = 0;
(void)len;
GLuint vs = glCreateShader(GL_VERTEX_SHADER);
glShaderSource(vs, 1, &nullstr, &zero);
glShaderSource(vs, 1, &garbagestr, &zero);
glShaderSource(vs, 1, &vertex, &len);
glCompileShader(vs);
GLuint fs = glCreateShader(GL_FRAGMENT_SHADER);
glShaderSource(fs, 1, &pixel, NULL);
glCompileShader(fs);
glAttachShader(program, vs);
glAttachShader(program, fs);
glLinkProgram(program);
glDetachShader(program, vs);
glDetachShader(program, fs);
glDeleteShader(vs);
glDeleteShader(fs);
glEnable(GL_SCISSOR_TEST);
GLuint trash = MakeBuffer();
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, trash);
glBufferStorage(GL_PIXEL_UNPACK_BUFFER, 1024, 0, 0);
glBindBuffer(GL_PIXEL_PACK_BUFFER, trash);
if(GLAD_GL_ARB_query_buffer_object)
glBindBuffer(GL_QUERY_BUFFER, trash);
#ifdef WIN32
PFNGLGETERRORPROC internalFunc =
(PFNGLGETERRORPROC)GetProcAddress(GetModuleHandleA(NULL), "InternalFunction");
if(internalFunc == NULL || internalFunc() != GL_QUERY_BUFFER)
{
TEST_ERROR("Couldn't query own module for a function");
program = 0;
}
#endif
while(Running())
{
// trash the texture pack/unpack state
glPixelStorei(GL_UNPACK_ROW_LENGTH, screenWidth + screenHeight + 99);
glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, 5);
glPixelStorei(GL_UNPACK_SKIP_PIXELS, 8180);
glPixelStorei(GL_UNPACK_SKIP_ROWS, 17);
glPixelStorei(GL_UNPACK_ALIGNMENT, 8);
glPixelStorei(GL_PACK_ROW_LENGTH, screenWidth + screenHeight * 1 + 37);
glPixelStorei(GL_PACK_SKIP_PIXELS, 9734);
glPixelStorei(GL_PACK_SKIP_ROWS, 33);
glPixelStorei(GL_PACK_ALIGNMENT, 8);
glViewport(0, 0, GLsizei(screenWidth), GLsizei(screenHeight));
glScissor(0, 0, GLsizei(screenWidth), GLsizei(screenHeight));
float col[] = {0.4f, 0.5f, 0.6f, 1.0f};
glClearBufferfv(GL_COLOR, 0, col);
glBindVertexArray(vao);
glUseProgram(program);
glProgramUniform1i(program, glGetUniformLocation(program, "mode"), 0);
glDrawArrays(GL_TRIANGLES, 0, 3);
glScissor(320, 50, 1, 1);
glProgramUniform1i(program, glGetUniformLocation(program, "mode"), 1);
glDrawArrays(GL_TRIANGLES, 0, 3);
Present();
}
return 0;
}
};
REGISTER_TEST();
+452
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@@ -0,0 +1,452 @@
/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2018-2019 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include "vk_test.h"
TEST(VK_Parameter_Zoo, VulkanGraphicsTest)
{
static constexpr const char *Description =
"General tests of parameters known to cause problems - e.g. optional values that should be "
"ignored, edge cases, special values, etc.";
std::string common = R"EOSHADER(
#version 420 core
struct v2f
{
vec4 pos;
vec4 col;
vec4 uv;
};
)EOSHADER";
const std::string vertex = R"EOSHADER(
layout(location = 0) in vec3 Position;
layout(location = 1) in vec4 Color;
layout(location = 2) in vec2 UV;
layout(location = 0) out v2f vertOut;
void main()
{
vertOut.pos = vec4(Position.xyz*vec3(1,-1,1), 1);
gl_Position = vertOut.pos;
vertOut.col = Color;
vertOut.uv = vec4(UV.xy, 0, 1);
}
)EOSHADER";
const std::string pixel = R"EOSHADER(
layout(location = 0) in v2f vertIn;
layout(location = 0, index = 0) out vec4 Color;
void main()
{
Color = vertIn.col;
}
)EOSHADER";
int main()
{
optDevExts.push_back(VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_EXTENSION_NAME);
optDevExts.push_back(VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
// initialise, create window, create context, etc
if(!Init())
return 3;
bool KHR_descriptor_update_template =
std::find(devExts.begin(), devExts.end(),
VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_EXTENSION_NAME) != devExts.end();
bool KHR_push_descriptor = std::find(devExts.begin(), devExts.end(),
VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME) != devExts.end();
VkDescriptorSetLayout setlayout = createDescriptorSetLayout(vkh::DescriptorSetLayoutCreateInfo({
{0, VK_DESCRIPTOR_TYPE_SAMPLER, 1, VK_SHADER_STAGE_VERTEX_BIT},
{1, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_VERTEX_BIT},
{2, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_VERTEX_BIT},
{3, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1, VK_SHADER_STAGE_VERTEX_BIT},
{4, VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, 1, VK_SHADER_STAGE_VERTEX_BIT},
{5, VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, 1, VK_SHADER_STAGE_VERTEX_BIT},
{6, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_VERTEX_BIT},
{7, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_VERTEX_BIT},
{8, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1, VK_SHADER_STAGE_VERTEX_BIT},
{9, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, 1, VK_SHADER_STAGE_VERTEX_BIT},
{10, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 0, VK_SHADER_STAGE_VERTEX_BIT},
}));
VkDescriptorSetLayout pushlayout = VK_NULL_HANDLE;
VkPipelineLayout layout;
if(KHR_push_descriptor)
{
pushlayout = createDescriptorSetLayout(vkh::DescriptorSetLayoutCreateInfo(
{
{5, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_VERTEX_BIT},
{10, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_VERTEX_BIT},
{20, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_VERTEX_BIT},
},
VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR));
layout = createPipelineLayout(vkh::PipelineLayoutCreateInfo({setlayout, pushlayout}));
}
else
{
layout = createPipelineLayout(vkh::PipelineLayoutCreateInfo({setlayout}));
}
vkh::GraphicsPipelineCreateInfo pipeCreateInfo;
pipeCreateInfo.layout = layout;
pipeCreateInfo.renderPass = mainWindow->rp;
pipeCreateInfo.vertexInputState.vertexBindingDescriptions = {vkh::vertexBind(0, DefaultA2V)};
pipeCreateInfo.vertexInputState.vertexAttributeDescriptions = {
vkh::vertexAttr(0, 0, DefaultA2V, pos), vkh::vertexAttr(1, 0, DefaultA2V, col),
vkh::vertexAttr(2, 0, DefaultA2V, uv),
};
pipeCreateInfo.stages = {
CompileShaderModule(common + vertex, ShaderLang::glsl, ShaderStage::vert, "main"),
CompileShaderModule(common + pixel, ShaderLang::glsl, ShaderStage::frag, "main"),
};
VkPipeline pipe;
// invalid handle - should not be used because the flag for derived pipelines is not used
pipeCreateInfo.basePipelineHandle = (VkPipeline)0x1234;
CHECK_VKR(vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, pipeCreateInfo, NULL, &pipe));
vkDestroyPipeline(device, pipe, NULL);
pipeCreateInfo.basePipelineHandle = VK_NULL_HANDLE;
pipeCreateInfo.basePipelineIndex = 3;
CHECK_VKR(vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, pipeCreateInfo, NULL, &pipe));
vkDestroyPipeline(device, pipe, NULL);
pipe = createGraphicsPipeline(pipeCreateInfo);
AllocatedBuffer vb(
allocator, vkh::BufferCreateInfo(sizeof(DefaultTri), VK_BUFFER_USAGE_VERTEX_BUFFER_BIT |
VK_BUFFER_USAGE_TRANSFER_DST_BIT),
VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_CPU_TO_GPU}));
vb.upload(DefaultTri);
VkDescriptorSet descset = allocateDescriptorSet(setlayout);
VkSampler invalidSampler = (VkSampler)0x1234;
VkSampler validSampler = VK_NULL_HANDLE;
VkSamplerCreateInfo sampInfo = {VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO};
sampInfo.magFilter = VK_FILTER_LINEAR;
sampInfo.minFilter = VK_FILTER_LINEAR;
vkCreateSampler(device, &sampInfo, NULL, &validSampler);
AllocatedBuffer buf(allocator,
vkh::BufferCreateInfo(1024, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT |
VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT |
VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT),
VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_CPU_TO_GPU}));
VkBuffer invalidBuffer = (VkBuffer)0x1234;
VkBuffer validBuffer = buf.buffer;
AllocatedImage img(allocator,
vkh::ImageCreateInfo(4, 4, 0, VK_FORMAT_R32G32B32A32_SFLOAT,
VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_SAMPLED_BIT),
VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_GPU_ONLY}));
VkImage validImage = img.image;
VkImageView validImgView = createImageView(
vkh::ImageViewCreateInfo(validImage, VK_IMAGE_VIEW_TYPE_2D, VK_FORMAT_R32G32B32A32_SFLOAT));
VkImageView invalidImgView = (VkImageView)0x1234;
{
VkCommandBuffer cmd = GetCommandBuffer();
vkBeginCommandBuffer(cmd, vkh::CommandBufferBeginInfo());
vkh::cmdPipelineBarrier(cmd, {
vkh::ImageMemoryBarrier(0, 0, VK_IMAGE_LAYOUT_UNDEFINED,
VK_IMAGE_LAYOUT_GENERAL, img.image),
});
vkEndCommandBuffer(cmd);
Submit(99, 99, {cmd});
}
VkBufferView validBufView =
createBufferView(vkh::BufferViewCreateInfo(validBuffer, VK_FORMAT_R32G32B32A32_SFLOAT));
VkBufferView invalidBufView = (VkBufferView)0x1234;
// initialise the writes with the valid data
std::vector<VkDescriptorBufferInfo> validBufInfos = {vkh::DescriptorBufferInfo(validBuffer)};
std::vector<VkBufferView> validBufViews = {validBufView};
std::vector<VkDescriptorImageInfo> validSoloImgs = {
vkh::DescriptorImageInfo(validImgView, VK_IMAGE_LAYOUT_GENERAL),
};
std::vector<VkDescriptorImageInfo> validCombinedImgs = {
vkh::DescriptorImageInfo(validImgView, VK_IMAGE_LAYOUT_GENERAL, validSampler),
};
std::vector<VkDescriptorImageInfo> validSamplers = {
vkh::DescriptorImageInfo(VK_NULL_HANDLE, VK_IMAGE_LAYOUT_UNDEFINED, validSampler),
};
std::vector<VkWriteDescriptorSet> writes = {
vkh::WriteDescriptorSet(descset, 0, VK_DESCRIPTOR_TYPE_SAMPLER, validSamplers),
vkh::WriteDescriptorSet(descset, 1, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
validCombinedImgs),
vkh::WriteDescriptorSet(descset, 2, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, validSoloImgs),
vkh::WriteDescriptorSet(descset, 3, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, validSoloImgs),
vkh::WriteDescriptorSet(descset, 4, VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, validBufViews),
vkh::WriteDescriptorSet(descset, 5, VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, validBufViews),
vkh::WriteDescriptorSet(descset, 6, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, validBufInfos),
vkh::WriteDescriptorSet(descset, 7, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, validBufInfos),
vkh::WriteDescriptorSet(descset, 8, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, validBufInfos),
vkh::WriteDescriptorSet(descset, 9, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, validBufInfos),
};
// do a first update
vkh::updateDescriptorSets(device, writes);
// set invalid handles but valid pointers and try again
VkDescriptorBufferInfo invalidBufInfo = {};
invalidBufInfo.buffer = invalidBuffer;
VkDescriptorImageInfo invalidImgInfo = {};
invalidImgInfo.sampler = invalidSampler;
invalidImgInfo.imageView = invalidImgView;
validSoloImgs[0].sampler = invalidSampler;
validSamplers[0].imageView = invalidImgView;
writes[0].pTexelBufferView = &invalidBufView;
writes[0].pBufferInfo = &invalidBufInfo;
writes[1].pTexelBufferView = &invalidBufView;
writes[1].pBufferInfo = &invalidBufInfo;
writes[2].pTexelBufferView = &invalidBufView;
writes[2].pBufferInfo = &invalidBufInfo;
writes[3].pTexelBufferView = &invalidBufView;
writes[3].pBufferInfo = &invalidBufInfo;
writes[4].pImageInfo = &invalidImgInfo;
writes[4].pBufferInfo = &invalidBufInfo;
writes[5].pImageInfo = &invalidImgInfo;
writes[5].pBufferInfo = &invalidBufInfo;
writes[6].pTexelBufferView = &invalidBufView;
writes[6].pImageInfo = &invalidImgInfo;
writes[7].pTexelBufferView = &invalidBufView;
writes[7].pImageInfo = &invalidImgInfo;
writes[8].pTexelBufferView = &invalidBufView;
writes[8].pImageInfo = &invalidImgInfo;
writes[9].pTexelBufferView = &invalidBufView;
writes[9].pImageInfo = &invalidImgInfo;
vkh::updateDescriptorSets(device, writes);
// finally set invalid pointers too
VkBufferView *invalidBufViews = (VkBufferView *)0x1234;
vkh::DescriptorBufferInfo *invalidBufInfos = (vkh::DescriptorBufferInfo *)0x1234;
vkh::DescriptorImageInfo *invalidImgInfos = (vkh::DescriptorImageInfo *)0x1234;
writes[0].pTexelBufferView = invalidBufViews;
writes[0].pBufferInfo = invalidBufInfos;
writes[1].pTexelBufferView = invalidBufViews;
writes[1].pBufferInfo = invalidBufInfos;
writes[2].pTexelBufferView = invalidBufViews;
writes[2].pBufferInfo = invalidBufInfos;
writes[3].pTexelBufferView = invalidBufViews;
writes[3].pBufferInfo = invalidBufInfos;
writes[4].pImageInfo = invalidImgInfos;
writes[4].pBufferInfo = invalidBufInfos;
writes[5].pImageInfo = invalidImgInfos;
writes[5].pBufferInfo = invalidBufInfos;
writes[6].pTexelBufferView = invalidBufViews;
writes[6].pImageInfo = invalidImgInfos;
writes[7].pTexelBufferView = invalidBufViews;
writes[7].pImageInfo = invalidImgInfos;
writes[8].pTexelBufferView = invalidBufViews;
writes[8].pImageInfo = invalidImgInfos;
writes[9].pTexelBufferView = invalidBufViews;
writes[9].pImageInfo = invalidImgInfos;
vkh::updateDescriptorSets(device, writes);
if(KHR_descriptor_update_template)
{
struct datastruct
{
VkBufferView view;
VkDescriptorBufferInfo buf;
VkDescriptorImageInfo img;
VkDescriptorImageInfo combined;
VkDescriptorImageInfo sampler;
} data;
data.view = validBufView;
data.buf = validBufInfos[0];
data.img = vkh::DescriptorImageInfo(validImgView, VK_IMAGE_LAYOUT_GENERAL);
data.combined = vkh::DescriptorImageInfo(validImgView, VK_IMAGE_LAYOUT_GENERAL, validSampler);
data.sampler =
vkh::DescriptorImageInfo(VK_NULL_HANDLE, VK_IMAGE_LAYOUT_UNDEFINED, validSampler);
data.img.sampler = invalidSampler;
data.sampler.imageView = invalidImgView;
std::vector<VkDescriptorUpdateTemplateEntryKHR> entries = {
// descriptor count 0 updates are allowed
{0, 0, 0, VK_DESCRIPTOR_TYPE_SAMPLER, 0, sizeof(data)},
{0, 0, 1, VK_DESCRIPTOR_TYPE_SAMPLER, offsetof(datastruct, sampler), sizeof(data)},
{1, 0, 1, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, offsetof(datastruct, combined),
sizeof(data)},
{2, 0, 1, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, offsetof(datastruct, img), sizeof(data)},
{3, 0, 1, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, offsetof(datastruct, img), sizeof(data)},
{4, 0, 1, VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, offsetof(datastruct, view), sizeof(data)},
{5, 0, 1, VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, offsetof(datastruct, view), sizeof(data)},
{6, 0, 1, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, offsetof(datastruct, buf), sizeof(data)},
{7, 0, 1, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, offsetof(datastruct, buf), sizeof(data)},
{8, 0, 1, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, offsetof(datastruct, buf),
sizeof(data)},
{9, 0, 1, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, offsetof(datastruct, buf),
sizeof(data)},
};
VkDescriptorUpdateTemplateCreateInfoKHR createInfo = {};
createInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO_KHR;
createInfo.descriptorUpdateEntryCount = (uint32_t)entries.size();
createInfo.pDescriptorUpdateEntries = entries.data();
createInfo.templateType = VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET_KHR;
createInfo.descriptorSetLayout = setlayout;
createInfo.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
createInfo.pipelineLayout = layout;
createInfo.set = 0;
VkDescriptorUpdateTemplateKHR templ;
vkCreateDescriptorUpdateTemplateKHR(device, &createInfo, NULL, &templ);
vkUpdateDescriptorSetWithTemplateKHR(device, descset, templ, &data);
vkDestroyDescriptorUpdateTemplateKHR(device, templ, NULL);
}
struct pushdatastruct
{
VkDescriptorBufferInfo buf;
} pushdata;
pushdata.buf = validBufInfos[0];
VkDescriptorUpdateTemplateKHR pushtempl = VK_NULL_HANDLE;
if(KHR_descriptor_update_template && KHR_push_descriptor)
{
std::vector<VkDescriptorUpdateTemplateEntryKHR> entries = {
{0, 0, 0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 0, sizeof(pushdata)},
{10, 0, 1, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 0, sizeof(pushdata)},
};
VkDescriptorUpdateTemplateCreateInfoKHR createInfo = {};
createInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO_KHR;
createInfo.descriptorUpdateEntryCount = (uint32_t)entries.size();
createInfo.pDescriptorUpdateEntries = entries.data();
createInfo.templateType = VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR;
createInfo.descriptorSetLayout = pushlayout;
createInfo.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
createInfo.pipelineLayout = layout;
createInfo.set = 1;
vkCreateDescriptorUpdateTemplateKHR(device, &createInfo, NULL, &pushtempl);
}
while(Running())
{
VkCommandBuffer cmd = GetCommandBuffer();
vkBeginCommandBuffer(cmd, vkh::CommandBufferBeginInfo());
VkImage swapimg =
StartUsingBackbuffer(cmd, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_GENERAL);
vkCmdClearColorImage(cmd, swapimg, VK_IMAGE_LAYOUT_GENERAL,
vkh::ClearColorValue(0.4f, 0.5f, 0.6f, 1.0f), 1,
vkh::ImageSubresourceRange());
vkCmdBeginRenderPass(
cmd, vkh::RenderPassBeginInfo(mainWindow->rp, mainWindow->GetFB(), mainWindow->scissor),
VK_SUBPASS_CONTENTS_INLINE);
vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, pipe);
vkCmdSetViewport(cmd, 0, 1, &mainWindow->viewport);
vkCmdSetScissor(cmd, 0, 1, &mainWindow->scissor);
vkh::cmdBindVertexBuffers(cmd, 0, {vb.buffer}, {0});
vkh::cmdBindDescriptorSets(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, {descset}, {0, 0});
vkCmdPushDescriptorSetKHR(
cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 1, 1,
vkh::WriteDescriptorSet(VK_NULL_HANDLE, 20, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
validBufInfos));
if(KHR_descriptor_update_template && KHR_push_descriptor)
vkCmdPushDescriptorSetWithTemplateKHR(cmd, pushtempl, layout, 1, &pushdata);
vkCmdDraw(cmd, 3, 1, 0, 0);
vkCmdEndRenderPass(cmd);
FinishUsingBackbuffer(cmd, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_GENERAL);
vkEndCommandBuffer(cmd);
Submit(0, 1, {cmd});
Present();
}
if(KHR_descriptor_update_template && KHR_push_descriptor)
vkDestroyDescriptorUpdateTemplateKHR(device, pushtempl, NULL);
return 0;
}
};
REGISTER_TEST();
+9
View File
@@ -141,6 +141,15 @@ def sanitise_filename(name: str):
return re.sub('^/', '', name)
def linear_to_SRGB(val):
if type(val) == float:
if val <= 0.0031308:
return val * 12.92
else:
return 1.055 * math.pow(val, 1.0 / 2.4) - 0.055
return [linear_to_SRGB(v) for v in val]
def png_save(out_path: str, rows: List[bytes], dimensions: Tuple[int, int], has_alpha: bool):
try:
f = open(out_path, 'wb')
+106
View File
@@ -0,0 +1,106 @@
import struct
import math
import renderdoc as rd
import rdtest
class GL_Parameter_Zoo(rdtest.TestCase):
demos_test_name = 'GL_Parameter_Zoo'
def check_capture(self):
id = self.get_last_draw().copyDestination
tex_details = self.get_texture(id)
self.controller.SetFrameEvent(self.get_last_draw().eventId, True)
data = self.controller.GetTextureData(id, 0, 0)
first_pixel = struct.unpack_from("BBBB", data, 0)
val = [int(round(v * 255)) for v in rdtest.linear_to_SRGB([0.4, 0.5, 0.6, 1.0])]
if not rdtest.value_compare(first_pixel, val):
raise rdtest.TestFailureException("First pixel should be clear color {}, not {}".format(val, first_pixel))
magic_pixel = struct.unpack_from("BBBB", data, (50 * tex_details.width + 320) * 4)
if not rdtest.value_compare(magic_pixel, [0, 0, 255, 127]):
raise rdtest.TestFailureException("Pixel @ 320,50 should be blue: {}, not {}".format(val, magic_pixel))
rdtest.log.success("Decoded pixels from texture data are correct")
img_path = rdtest.get_tmp_path('preserved_alpha.png')
self.controller.SetFrameEvent(self.get_last_draw().eventId, True)
save_data = rd.TextureSave()
save_data.resourceId = id
save_data.destType = rd.FileType.PNG
save_data.alpha = rd.AlphaMapping.Discard # this should not discard the alpha
self.controller.SaveTexture(save_data, img_path)
data = rdtest.png_load_data(img_path)
magic_pixel = struct.unpack_from("BBBB", data[-1-50], 320 * 4)
if not rdtest.value_compare(magic_pixel, [0, 0, 255, 127]):
raise rdtest.TestFailureException("Pixel @ 320,50 should be blue: {}, not {}".format(val, magic_pixel))
draw = self.find_draw("Draw")
self.controller.SetFrameEvent(draw.eventId, False)
postvs_data = self.get_postvs(rd.MeshDataStage.VSOut, 0, draw.numIndices)
postvs_ref = {
0: {
'vtx': 0,
'idx': 0,
'gl_Position': [-0.5, -0.5, 0.0, 1.0],
'v2fcol': [1.0, 0.0, 0.0, 1.0],
},
1: {
'vtx': 1,
'idx': 1,
'gl_Position': [0.0, 0.5, 0.0, 1.0],
'v2fcol': [0.0, 1.0, 0.0, 1.0],
},
2: {
'vtx': 2,
'idx': 2,
'gl_Position': [0.5, -0.5, 0.0, 1.0],
'v2fcol': [0.0, 0.0, 1.0, 1.0],
},
}
self.check_mesh_data(postvs_ref, postvs_data)
results = self.controller.FetchCounters([rd.GPUCounter.RasterizedPrimitives, rd.GPUCounter.VSInvocations, rd.GPUCounter.FSInvocations])
results = [r for r in results if r.eventId == draw.eventId]
if len(results) != 3:
raise rdtest.TestFailureException("Expected 3 results, got {} results".format(len(results)))
for r in results:
r: rd.CounterResult
val = r.value.u32
if r.counter == rd.GPUCounter.RasterizedPrimitives:
if not rdtest.value_compare(val, 1):
raise rdtest.TestFailureException("RasterizedPrimitives result {} is not as expected".format(val))
else:
rdtest.log.success("RasterizedPrimitives result is as expected")
elif r.counter == rd.GPUCounter.VSInvocations:
if not rdtest.value_compare(val, 3):
raise rdtest.TestFailureException("VSInvocations result {} is not as expected".format(val))
else:
rdtest.log.success("VSInvocations result is as expected")
elif r.counter == rd.GPUCounter.FSInvocations:
if val < int(0.1 * tex_details.width * tex_details.height):
raise rdtest.TestFailureException("FSInvocations result {} is not as expected".format(val))
else:
rdtest.log.success("FSInvocations result is as expected")
else:
raise rdtest.TestFailureException("Unexpected counter result {}".format(r.counter))
rdtest.log.success("Counter data retrieved successfully")
@@ -0,0 +1,42 @@
import renderdoc as rd
import rdtest
class VK_Parameter_Zoo(rdtest.TestCase):
demos_test_name = 'VK_Parameter_Zoo'
def check_capture(self):
draw = self.find_draw("Draw")
self.controller.SetFrameEvent(draw.eventId, False)
postvs_data = self.get_postvs(rd.MeshDataStage.VSOut, 0, draw.numIndices)
postvs_ref = {
0: {
'vtx': 0,
'idx': 0,
'gl_PerVertex.gl_Position': [-0.5, 0.5, 0.0, 1.0],
'vertOut.pos': [-0.5, 0.5, 0.0, 1.0],
'vertOut.col': [1.0, 0.0, 0.0, 1.0],
'vertOut.uv': [0.0, 0.0, 0.0, 1.0],
},
1: {
'vtx': 1,
'idx': 1,
'gl_PerVertex.gl_Position': [0.0, -0.5, 0.0, 1.0],
'vertOut.pos': [0.0, -0.5, 0.0, 1.0],
'vertOut.col': [0.0, 1.0, 0.0, 1.0],
'vertOut.uv': [0.0, 1.0, 0.0, 1.0],
},
2: {
'vtx': 2,
'idx': 2,
'gl_PerVertex.gl_Position': [0.5, 0.5, 0.0, 1.0],
'vertOut.pos': [0.5, 0.5, 0.0, 1.0],
'vertOut.col': [0.0, 0.0, 1.0, 1.0],
'vertOut.uv': [1.0, 0.0, 0.0, 1.0],
},
}
self.check_mesh_data(postvs_ref, postvs_data)