Compress string representations of a few common enums for display

This commit is contained in:
baldurk
2016-09-21 15:05:45 +02:00
parent 0f660e3ec2
commit e0c183c2df
+88 -59
View File
@@ -32,6 +32,7 @@ void MakeShaderReflection(DXBC::DXBCFile *dxbc, ShaderReflection *refl,
ShaderBindpointMapping *mapping)
{
}
enum D3D12ResourceBarrierSubresource
{
D3D12AllSubresources = D3D12_RESOURCE_BARRIER_ALL_SUBRESOURCES
@@ -1359,6 +1360,10 @@ string ToStrHelper<false, D3D12_TEXTURE_ADDRESS_MODE>::Get(const D3D12_TEXTURE_A
default: break;
}
// possible for unused fields via 0-initialisation
if((int)el == 0)
return "--";
return StringFormat::Fmt("D3D12_TEXTURE_ADDRESS_MODE<%d>", el);
}
@@ -1366,26 +1371,30 @@ string ToStrHelper<false, D3D12_BLEND>::Get(const D3D12_BLEND &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(D3D12_BLEND_ZERO)
TOSTR_CASE_STRINGIZE(D3D12_BLEND_ONE)
TOSTR_CASE_STRINGIZE(D3D12_BLEND_SRC_COLOR)
TOSTR_CASE_STRINGIZE(D3D12_BLEND_INV_SRC_COLOR)
TOSTR_CASE_STRINGIZE(D3D12_BLEND_SRC_ALPHA)
TOSTR_CASE_STRINGIZE(D3D12_BLEND_INV_SRC_ALPHA)
TOSTR_CASE_STRINGIZE(D3D12_BLEND_DEST_ALPHA)
TOSTR_CASE_STRINGIZE(D3D12_BLEND_INV_DEST_ALPHA)
TOSTR_CASE_STRINGIZE(D3D12_BLEND_DEST_COLOR)
TOSTR_CASE_STRINGIZE(D3D12_BLEND_INV_DEST_COLOR)
TOSTR_CASE_STRINGIZE(D3D12_BLEND_SRC_ALPHA_SAT)
TOSTR_CASE_STRINGIZE(D3D12_BLEND_BLEND_FACTOR)
TOSTR_CASE_STRINGIZE(D3D12_BLEND_INV_BLEND_FACTOR)
TOSTR_CASE_STRINGIZE(D3D12_BLEND_SRC1_COLOR)
TOSTR_CASE_STRINGIZE(D3D12_BLEND_INV_SRC1_COLOR)
TOSTR_CASE_STRINGIZE(D3D12_BLEND_SRC1_ALPHA)
TOSTR_CASE_STRINGIZE(D3D12_BLEND_INV_SRC1_ALPHA)
case D3D12_BLEND_ZERO: return "ZERO";
case D3D12_BLEND_ONE: return "ONE";
case D3D12_BLEND_SRC_COLOR: return "SRC_COLOR";
case D3D12_BLEND_INV_SRC_COLOR: return "INV_SRC_COLOR";
case D3D12_BLEND_SRC_ALPHA: return "SRC_ALPHA";
case D3D12_BLEND_INV_SRC_ALPHA: return "INV_SRC_ALPHA";
case D3D12_BLEND_DEST_ALPHA: return "DEST_ALPHA";
case D3D12_BLEND_INV_DEST_ALPHA: return "INV_DEST_ALPHA";
case D3D12_BLEND_DEST_COLOR: return "DEST_COLOR";
case D3D12_BLEND_INV_DEST_COLOR: return "INV_DEST_COLOR";
case D3D12_BLEND_SRC_ALPHA_SAT: return "SRC_ALPHA_SAT";
case D3D12_BLEND_BLEND_FACTOR: return "BLEND_FACTOR";
case D3D12_BLEND_INV_BLEND_FACTOR: return "INV_BLEND_FACTOR";
case D3D12_BLEND_SRC1_COLOR: return "SRC1_COLOR";
case D3D12_BLEND_INV_SRC1_COLOR: return "INV_SRC1_COLOR";
case D3D12_BLEND_SRC1_ALPHA: return "SRC1_ALPHA";
case D3D12_BLEND_INV_SRC1_ALPHA: return "INV_SRC1_ALPHA";
default: break;
}
// possible for unused fields via 0-initialisation
if((int)el == 0)
return "--";
return StringFormat::Fmt("D3D12_BLEND<%d>", el);
}
@@ -1393,14 +1402,18 @@ string ToStrHelper<false, D3D12_BLEND_OP>::Get(const D3D12_BLEND_OP &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(D3D12_BLEND_OP_ADD)
TOSTR_CASE_STRINGIZE(D3D12_BLEND_OP_SUBTRACT)
TOSTR_CASE_STRINGIZE(D3D12_BLEND_OP_REV_SUBTRACT)
TOSTR_CASE_STRINGIZE(D3D12_BLEND_OP_MIN)
TOSTR_CASE_STRINGIZE(D3D12_BLEND_OP_MAX)
case D3D12_BLEND_OP_ADD: return "ADD";
case D3D12_BLEND_OP_SUBTRACT: return "SUBTRACT";
case D3D12_BLEND_OP_REV_SUBTRACT: return "REV_SUBTRACT";
case D3D12_BLEND_OP_MIN: return "MIN";
case D3D12_BLEND_OP_MAX: return "MAX";
default: break;
}
// possible for unused fields via 0-initialisation
if((int)el == 0)
return "--";
return StringFormat::Fmt("D3D12_BLEND_OP<%d>", el);
}
@@ -1408,22 +1421,22 @@ string ToStrHelper<false, D3D12_LOGIC_OP>::Get(const D3D12_LOGIC_OP &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(D3D12_LOGIC_OP_CLEAR)
TOSTR_CASE_STRINGIZE(D3D12_LOGIC_OP_SET)
TOSTR_CASE_STRINGIZE(D3D12_LOGIC_OP_COPY)
TOSTR_CASE_STRINGIZE(D3D12_LOGIC_OP_COPY_INVERTED)
TOSTR_CASE_STRINGIZE(D3D12_LOGIC_OP_NOOP)
TOSTR_CASE_STRINGIZE(D3D12_LOGIC_OP_INVERT)
TOSTR_CASE_STRINGIZE(D3D12_LOGIC_OP_AND)
TOSTR_CASE_STRINGIZE(D3D12_LOGIC_OP_NAND)
TOSTR_CASE_STRINGIZE(D3D12_LOGIC_OP_OR)
TOSTR_CASE_STRINGIZE(D3D12_LOGIC_OP_NOR)
TOSTR_CASE_STRINGIZE(D3D12_LOGIC_OP_XOR)
TOSTR_CASE_STRINGIZE(D3D12_LOGIC_OP_EQUIV)
TOSTR_CASE_STRINGIZE(D3D12_LOGIC_OP_AND_REVERSE)
TOSTR_CASE_STRINGIZE(D3D12_LOGIC_OP_AND_INVERTED)
TOSTR_CASE_STRINGIZE(D3D12_LOGIC_OP_OR_REVERSE)
TOSTR_CASE_STRINGIZE(D3D12_LOGIC_OP_OR_INVERTED)
case D3D12_LOGIC_OP_CLEAR: return "CLEAR";
case D3D12_LOGIC_OP_SET: return "SET";
case D3D12_LOGIC_OP_COPY: return "COPY";
case D3D12_LOGIC_OP_COPY_INVERTED: return "COPY_INVERTED";
case D3D12_LOGIC_OP_NOOP: return "NOOP";
case D3D12_LOGIC_OP_INVERT: return "INVERT";
case D3D12_LOGIC_OP_AND: return "AND";
case D3D12_LOGIC_OP_NAND: return "NAND";
case D3D12_LOGIC_OP_OR: return "OR";
case D3D12_LOGIC_OP_NOR: return "NOR";
case D3D12_LOGIC_OP_XOR: return "XOR";
case D3D12_LOGIC_OP_EQUIV: return "EQUIV";
case D3D12_LOGIC_OP_AND_REVERSE: return "AND_REVERSE";
case D3D12_LOGIC_OP_AND_INVERTED: return "AND_INVERTED";
case D3D12_LOGIC_OP_OR_REVERSE: return "OR_REVERSE";
case D3D12_LOGIC_OP_OR_INVERTED: return "OR_INVERTED";
default: break;
}
@@ -1434,11 +1447,15 @@ string ToStrHelper<false, D3D12_FILL_MODE>::Get(const D3D12_FILL_MODE &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(D3D12_FILL_MODE_WIREFRAME)
TOSTR_CASE_STRINGIZE(D3D12_FILL_MODE_SOLID)
case D3D12_FILL_MODE_WIREFRAME: return "WIREFRAME";
case D3D12_FILL_MODE_SOLID: return "SOLID";
default: break;
}
// possible for unused fields via 0-initialisation
if((int)el == 0)
return "--";
return StringFormat::Fmt("D3D12_FILL_MODE<%d>", el);
}
@@ -1446,12 +1463,16 @@ string ToStrHelper<false, D3D12_CULL_MODE>::Get(const D3D12_CULL_MODE &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(D3D12_CULL_MODE_NONE)
TOSTR_CASE_STRINGIZE(D3D12_CULL_MODE_FRONT)
TOSTR_CASE_STRINGIZE(D3D12_CULL_MODE_BACK)
case D3D12_CULL_MODE_NONE: return "NONE";
case D3D12_CULL_MODE_FRONT: return "FRONT";
case D3D12_CULL_MODE_BACK: return "BACK";
default: break;
}
// possible for unused fields via 0-initialisation
if((int)el == 0)
return "--";
return StringFormat::Fmt("D3D12_CULL_MODE<%d>", el);
}
@@ -1472,17 +1493,21 @@ string ToStrHelper<false, D3D12_COMPARISON_FUNC>::Get(const D3D12_COMPARISON_FUN
{
switch(el)
{
TOSTR_CASE_STRINGIZE(D3D12_COMPARISON_FUNC_NEVER)
TOSTR_CASE_STRINGIZE(D3D12_COMPARISON_FUNC_LESS)
TOSTR_CASE_STRINGIZE(D3D12_COMPARISON_FUNC_EQUAL)
TOSTR_CASE_STRINGIZE(D3D12_COMPARISON_FUNC_LESS_EQUAL)
TOSTR_CASE_STRINGIZE(D3D12_COMPARISON_FUNC_GREATER)
TOSTR_CASE_STRINGIZE(D3D12_COMPARISON_FUNC_NOT_EQUAL)
TOSTR_CASE_STRINGIZE(D3D12_COMPARISON_FUNC_GREATER_EQUAL)
TOSTR_CASE_STRINGIZE(D3D12_COMPARISON_FUNC_ALWAYS)
case D3D12_COMPARISON_FUNC_NEVER: return "NEVER";
case D3D12_COMPARISON_FUNC_LESS: return "LESS";
case D3D12_COMPARISON_FUNC_EQUAL: return "EQUAL";
case D3D12_COMPARISON_FUNC_LESS_EQUAL: return "LESS_EQUAL";
case D3D12_COMPARISON_FUNC_GREATER: return "GREATER";
case D3D12_COMPARISON_FUNC_NOT_EQUAL: return "NOT_EQUAL";
case D3D12_COMPARISON_FUNC_GREATER_EQUAL: return "GREATER_EQUAL";
case D3D12_COMPARISON_FUNC_ALWAYS: return "ALWAYS";
default: break;
}
// possible for unused fields via 0-initialisation
if((int)el == 0)
return "--";
return StringFormat::Fmt("D3D12_COMPARISON_FUNC<%d>", el);
}
@@ -1502,17 +1527,21 @@ string ToStrHelper<false, D3D12_STENCIL_OP>::Get(const D3D12_STENCIL_OP &el)
{
switch(el)
{
TOSTR_CASE_STRINGIZE(D3D12_STENCIL_OP_KEEP)
TOSTR_CASE_STRINGIZE(D3D12_STENCIL_OP_ZERO)
TOSTR_CASE_STRINGIZE(D3D12_STENCIL_OP_REPLACE)
TOSTR_CASE_STRINGIZE(D3D12_STENCIL_OP_INCR_SAT)
TOSTR_CASE_STRINGIZE(D3D12_STENCIL_OP_DECR_SAT)
TOSTR_CASE_STRINGIZE(D3D12_STENCIL_OP_INVERT)
TOSTR_CASE_STRINGIZE(D3D12_STENCIL_OP_INCR)
TOSTR_CASE_STRINGIZE(D3D12_STENCIL_OP_DECR)
case D3D12_STENCIL_OP_KEEP: return "KEEP";
case D3D12_STENCIL_OP_ZERO: return "ZERO";
case D3D12_STENCIL_OP_REPLACE: return "REPLACE";
case D3D12_STENCIL_OP_INCR_SAT: return "INCR_SAT";
case D3D12_STENCIL_OP_DECR_SAT: return "DECR_SAT";
case D3D12_STENCIL_OP_INVERT: return "INVERT";
case D3D12_STENCIL_OP_INCR: return "INCR";
case D3D12_STENCIL_OP_DECR: return "DECR";
default: break;
}
// possible for unused fields via 0-initialisation
if((int)el == 0)
return "--";
return StringFormat::Fmt("D3D12_STENCIL_OP<%d>", el);
}