Temporary compile fix for enum declare until enum class refactor

This commit is contained in:
baldurk
2017-04-04 00:12:18 +01:00
parent 5030debdea
commit e1ea59e2e4
@@ -28,6 +28,7 @@
#include <string>
#include <vector>
#include "3rdparty/glslang/SPIRV/spirv.hpp"
#include "api/replay/replay_enums.h"
using std::string;
using std::vector;
@@ -48,7 +49,6 @@ void ShutdownSPIRVCompiler();
struct SPVInstruction;
enum ShaderStageType;
struct ShaderReflection;
struct ShaderBindpointMapping;