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Keep going after finding a specialization constant match
* It's perfectly valid to have the same ID fill out multiple variables.
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@@ -283,7 +283,6 @@ void FillSpecConstantVariables(const rdcarray<ShaderConstant> &invars,
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{
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memcpy(outvars[v].value.uv, specInfo[i].data.data(),
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RDCMIN(specInfo[i].data.size(), sizeof(outvars[v].value.uv)));
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break;
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}
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}
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}
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