When disabling XFB after replay, note if it was enabled. Closes #3478

This commit is contained in:
baldurk
2024-11-08 10:48:53 +00:00
parent 90411d50ed
commit e9a6e0ebd0
+1
View File
@@ -5360,6 +5360,7 @@ RDResult WrappedOpenGL::ContextReplayLog(CaptureState readType, uint32_t startEv
{
GL.glEndTransformFeedback();
m_ActiveFeedback = false;
m_WasActiveFeedback = true;
}
}