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When disabling XFB after replay, note if it was enabled. Closes #3478
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@@ -5360,6 +5360,7 @@ RDResult WrappedOpenGL::ContextReplayLog(CaptureState readType, uint32_t startEv
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{
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GL.glEndTransformFeedback();
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m_ActiveFeedback = false;
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m_WasActiveFeedback = true;
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}
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}
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